Concept Artist
Create high-quality character concepts and illustrations that define the aesthetic direction of the game. Collaborate with the Art Director and cross-discipline teams to explore visual ideas and push design boundaries.
Remote Artist Jobs
Browse 315 Remote Artist Jobs, with 38 added this week. You'll see openings like 2D Artist.
Trusted by 300,000+ remote workers worldwide.
Create high-quality character concepts and illustrations that define the aesthetic direction of the game. Collaborate with the Art Director and cross-discipline teams to explore visual ideas and push design boundaries.
You will own the full sales cycle from prospecting tattoo shops to closing deals through multi-touch outreach. Additionally, you will manage your pipeline in HubSpot and Apollo while building trusted relationships with studio owners and artists.
Collaborate with cross-functional teams to define product goals and create detailed wireframes, prototypes, and visual mockups for mobile games. Implement UI designs within Unity and conduct user research to validate designs and identify actionable solutions for gameplay challenges.
Create and iterate concept art for creatures, props, and visual effects, including detailed designs and orthographs for implementation by 3D artists and animators. Collaborate with other disciplines throughout production, solving visual design challenges and providing feedback and paintovers to support cohesive, compelling game assets.
Create high-quality UI animatics and motion graphics for gameplay and systems while collaborating with multidisciplinary teams. Implement animations efficiently in the game engine to balance visual quality with performance across PC and mobile devices.
We watch for new remote artist jobs and email you the matches. Free. Unsubscribe in one click.
Research, develop, and evaluate machine learning models for music generation, transformation, remixing, and creative interaction, translating research into high-quality product capabilities. Collaborate with engineers, music technologists, producers, and musicians to assess model quality and usefulness while incorporating music rights, data provenance, artist consent, and responsible AI practices.
Research and experiment with machine learning approaches for music generation, transformation, remixing, and audio understanding; build and evaluate models and prototypes using Python and modern ML frameworks. Process audio datasets, assess model performance and musicality, and collaborate with technical and creative teams while documenting experiments and supporting responsible AI development.
You will curate, produce, and promote live events while managing local ticket sales and artist bookings. You are responsible for building your city's event strategy and ensuring high-quality experiences for guests and artists.
You will be responsible for creating high-quality characters, creatures, and related assets from concept through final in-game implementation. This includes collaborating with cross-functional teams to ensure assets are properly constructed, optimized, and integrated into Unreal Engine.
The Lead Lighting Artist will manage and mentor a team of artists to create high-quality, dynamic lighting for real-time environments and cinematics. They will also establish lighting pipelines, collaborate with technical and production teams, and ensure visual consistency across the project.
The Lead Lighting Artist will manage and mentor a team of lighting artists to establish high-quality visual standards and efficient lighting pipelines. They will collaborate with cross-functional teams to ensure technical optimization and artistic consistency across real-time environments and cinematics.
Plan, launch, and optimize paid user acquisition campaigns across multiple platforms to meet CPI and ROAS targets. Collaborate with creative and ASO teams to iterate on store listings and ad creatives based on performance data.
Define and own the company's visual aesthetic direction while serving as the creative authority for all brand and product output. Partner with leadership and creative services to ensure a consistent, high-craft visual language across all campaigns and experiential environments.
The Senior Product Manager defines and executes product strategy for digital banking, treasury management, and payment solutions. They lead cross-functional teams to integrate new capabilities and ensure customer-centric delivery for specialized commercial segments.
The Graphic Artist will organize, review, and refine artwork to ensure designs are accurate and production-ready. Responsibilities include tagging assets, making precise edits based on feedback, and collaborating with the creative team to meet deadlines.
We watch for new remote artist jobs and email you the matches. Free. Unsubscribe in one click.
You will design and implement high-quality, scalable UI and 2D assets while integrating them directly into the Unity engine. Additionally, you will iterate on game features based on live user data and team feedback to enhance player engagement.
The role involves creating virtual graphics for sales activities, including presentations, marketing assets, and production-ready art files. You will also be responsible for proofing, quality control, and troubleshooting production file issues to ensure accuracy and consistency.
The artist will contribute to various film, campaign, and immersive projects as part of a freelance roster. Responsibilities include delivering high-quality 2D or 3D assets while adhering to project briefs and timelines.
You will lead commercial rollout, B2B partnerships, and investor relations to scale the platform across the European electronic music scene. Additionally, you will define pricing strategies and orchestrate community growth campaigns to onboard venues and artists.
The artist will create a production-ready stylized 3D character, including an editable master, rig, and mobile-ready derivatives. They are responsible for delivering organized source files, PBR materials, and deformation-tested assets within a 12-week production period.
The artist will manipulate and retouch images to create realistic lifestyle composites and clean up product photos for commercial use. They will collaborate with internal teams to ensure project specifications and deadlines are met.
The Graphic Artist will design illustrations for technical documentation, exam materials, and interactive presentations. They are also responsible for creating and converting fillable PDF forms and conceptualizing visuals based on project requirements.
You will create high-end automotive renderings and animations using Unreal Engine 5 while collaborating with interdisciplinary teams. Your role involves managing the entire visual production process from look-development to quality assurance of e-commerce assets.
We watch for new remote artist jobs and email you the matches. Free. Unsubscribe in one click.
You will own performance marketing across paid media, email, and SMS to drive customer acquisition and revenue growth for the marketplace. You will also collaborate with product and creative teams to optimize conversion funnels and leverage content for scalable growth.
Create original 3D scenes, assets, and animations while maintaining clean, editable source files. Deliver high-quality work by incorporating review feedback and utilizing structured technical workflows.
The Production Artist will adapt and resize creative assets for various digital advertising platforms including Meta, Google, and email. They are responsible for ensuring all assets adhere to brand guidelines and platform specifications while maintaining high quality and organization.
Stop the endless job search. Our AI finds and applies to the best jobs for you.
The average salary for Remote Artist Roles is $122,014 per year. This is based on data from 13 job openings. We use the yearly salaries in US dollars from these job postings to calculate salary expectations. Below is a breakdown of salary data by years of experience:
| Experience | Salaries counted | Average salary |
|---|---|---|
| Junior2–5 years | 3 | $84,667 |
| Senior5–10 years | 4 | $101,650 |
| Lead10+ years | 5 | $175,012 |
We reviewed 103 job postings for Remote Artist Roles and found these are the skills employers ask for most often:
| Skill | Share of job posts |
|---|---|
| Communication | 17% |
| Photoshop | 17% |
| Maya | 17% |
| Lighting | 17% |
| Project management | 16% |
| Composition | 16% |
| Color theory | 16% |
| Adobe Photoshop | 14% |
| Visual Storytelling | 13% |
| Unreal Engine | 13% |
Everything you need to know about remote work