Remote Animator Jobs (53)
Animateur technique senior / Senior Technical Animator
The Senior Technical Animator will establish and maintain production pipelines while creating high-quality character, creature, and prop rigging. They will also collaborate with engine leads to improve tools, perform R&D, and provide technical support to the animation team.
Animator (Gameplay & Motion Matching)
You will build and expand player locomotion and traversal systems using Unreal Engine 5's motion matching and GASP. Additionally, you will rework and integrate third-party animation packs to ensure consistent, high-quality character movement for the game Ardem.
Cinematic Animator
Create high-quality, believable character animations for cutscenes and dialogues using motion capture and keyframe techniques. Collaborate closely with cinematic designers and other disciplines to ensure technical and artistic standards are met throughout production.
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Senior Technical Animator
You will implement and optimize advanced animation systems and runtime character performance within Unreal Engine 5. Additionally, you will collaborate with cross-disciplinary teams to refine authoring pipelines and mentor team members in technical animation best practices.
Senior Technical Animator
You will implement and optimize advanced animation systems and runtime character performance within Unreal Engine 5. Additionally, you will collaborate with cross-disciplinary teams to refine authoring pipelines and mentor team members on technical animation best practices.
Character Animator - WFS
The CG Character Animator will create high-quality character performances using rigged assets within Unreal Engine. They are responsible for meeting animation quotas, collaborating with the team, and reporting directly to the Animation Director.
Lead Animator
The Lead Animator will oversee animation quality, gameplay character motion, and the animation team while collaborating with Design and Engineering. Responsibilities include managing internal and external animation teams, directing motion capture sessions, and optimizing animation systems within Unreal Engine.
Animator (2D & 3D)
The animator will create 2D and 3D motion graphics, typography, and VFX for video series while integrating AI-assisted production workflows. They will collaborate with the media team to maintain visual consistency and quality standards across all companion content.
Senior Technical Animator (Unreal Engine | Remote) Europe
You will develop, integrate, and optimize character rigs, animation systems, and production pipelines within Unreal Engine. This role involves collaborating with cross-functional teams to resolve deformation issues and maintain high-quality animation standards.
Lead Character Animator (Stylized Games | Unity3D | NA East Coast)
Create and polish expressive, stylized character animations for gameplay, iterating in Unity3D to improve timing, responsiveness, transitions, and overall game feel. Lead and mentor animators, establish quality standards, and coordinate animation direction and production priorities across US and European studio teams.
Senior Technical Animator - Art Center Team
Design, build, and maintain animation systems and workflows within Unreal Engine 5 for fantasy and science-fiction game projects. Collaborate with cross-functional teams to integrate animation assets, troubleshoot technical issues, and optimize performance for runtime.
2D Animator
The 2D Animator will produce high-quality hand-drawn sequences for a sports documentary based on established storyboards and creative direction. Responsibilities include character animation, maintaining design consistency, and implementing feedback from the Animation Director.
Associate Cinematic Animator
The Associate Cinematic Animator will create high-quality character animations for in-game cinematics and scripted story sequences using both hand-keyed and motion capture data. They will collaborate with cross-functional teams to integrate and refine these animations within Unreal Engine to ensure visual quality and technical performance.
Senior Animator
Create high-quality character and creature animations for gameplay and cinematics while maintaining consistency with the project's visual style. Collaborate with cross-functional teams to establish animation pipelines, workflows, and best practices during early project development.
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3D Animator
The 3D Animator will create high-quality animations for characters, objects, and environments in mobile games. They are responsible for rigging, skinning, and optimizing animations to ensure technical correctness and visual consistency.
Viewmodel Gameplay Animator (Contract) - Sledgehammer Games
Create polished first-person weapon animations that support responsive and impactful gameplay. Collaborate with cross-functional teams including design, engineering, and tech art to implement and debug animations within the game engine.
Motion Graphics Artist/Animator - Remote
Convert technical aviation diagrams and schematics into accurate, branded 2D and 3D animations and motion graphics for educational courses. Support storyboarding and video production by delivering polished, video-ready visual assets.
Expert Animator (FPS)
You will own the vision, quality, and execution of first-person animation systems, including weapons, locomotion, and gameplay interactions. You will also collaborate with design and engineering teams to integrate these animations into Unreal Engine 5 while establishing animation standards and workflows.
3D Animator
The 3D Animator will create high-quality product visualizations, promotional animations, and immersive retail content to drive brand engagement. They will collaborate with designers and marketers to model, rig, and animate assets while ensuring all work aligns with brand guidelines.
Freelance Animator
The animator will collaborate with art and development teams to create character and gameplay animations from exploration to in-game implementation. They are responsible for managing tasks independently while meeting quality benchmarks and project deadlines.
Senior Gameplay Animator
The Senior Gameplay Animator creates high-quality gameplay animations while collaborating with designers and programmers to ensure technical and creative alignment. They are responsible for implementing animations in-engine and troubleshooting issues independently to support the project's narrative and gameplay vision.
Viewmodel Gameplay Animator (Contract) - Sledgehammer Games
Create polished first-person weapon animations that support responsive and readable gameplay. Collaborate with cross-functional teams including design, engineering, and tech art to implement and refine animations within the game engine.
Viewmodel Gameplay Animator (Contract) - Sledgehammer Games
Create polished first-person weapon animations that support responsive and impactful gameplay. Collaborate with design, engineering, and art teams to implement and debug animations within the game engine.
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Senior Gameplay Animator
Create and implement compelling character animations for gameplay while collaborating with designers and programmers. Manage animation features from concept to final polish, including prototyping, debugging, and technical risk assessment.
Spine 2D Animator for Real Money Slot Games Provider
Create high-quality 2D animations for slot game elements including symbols, characters, and UI transitions. Collaborate with developers and designers to integrate animations and optimize Spine projects for performance across platforms.
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Top Companies Hiring Remote Animators
What skills do remote Animator jobs ask for?
We reviewed 25 job postings for remote Animators and found these are the skills employers ask for most often:
| Skill | Share of job posts |
|---|---|
| Maya | 60% |
| Technical animation | 36% |
| Rigging | 36% |
| Communication | 32% |
| Unreal Engine 5 | 28% |
| Blender | 28% |
| Gameplay animation | 28% |
| Timing | 28% |
| Unreal Engine | 24% |
| Performance optimization | 24% |