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Beffio

Remote Job Openings at Beffio (20)

Senior Game Designer (First-Person Adventure | Puzzle & Narrative)

Poland 5-10 yrs exp Design

You will define the core gameplay pillars, mechanics, and puzzle systems for an unannounced first-person adventure game. Additionally, you will collaborate with cross-functional teams to translate creative concepts into playable prototypes and cohesive design documentation.

Senior VFX Artist (Stylized Games | Unity3D) Europe

Poland 5-10 yrs exp Others

Create high-quality stylized real-time VFX for gameplay, combat, and environments while ensuring technical efficiency and performance optimization. Collaborate closely with art directors, game designers, and technical artists to implement and polish effects directly in-engine.

Senior Technical Animator (Unreal Engine | Remote) Europe

Poland 5-10 yrs exp Software Development

You will develop, integrate, and optimize character rigs, animation systems, and production pipelines within Unreal Engine. This role involves collaborating with cross-functional teams to resolve deformation issues and maintain high-quality animation standards.

Senior Project Manager (Game Development | Co-Development) Europe

Poland 5-10 yrs exp Product

The Senior Project Manager will lead complex game art and co-development projects by managing schedules, milestones, and cross-functional team collaboration. They are responsible for identifying production bottlenecks, maintaining project health, and improving workflows to ensure high-quality delivery.

Senior 3D Character Artist (Stylized Games | Unity3D) Europe

Poland 5-10 yrs exp Design

Create high-quality stylized 3D characters from concept through final in-engine implementation. Collaborate with cross-functional teams including animators, technical artists, and creative leadership to ensure visual quality and technical performance.

Senior Environment Artist (Stylized Games | Real-Time) Europe

Poland 5-10 yrs exp Design

Create high-quality stylized environments, architectural elements, and modular assets while ensuring visual consistency and performance. Collaborate closely with art directors, level designers, and technical artists to implement assets in-engine and support gameplay readability.

Senior Voxel Artist (Stylized Games | Creative Development) Europe

Poland 5-10 yrs exp Others

The Senior Voxel Artist will create high-quality, stylized voxel assets including characters, environments, and props while establishing cohesive visual identities. They will collaborate with art and technical teams to develop optimized assets and maintain artistic consistency across game worlds.

Lead Concept Artist (Stylized Games | Art Direction) Europe

Poland 5-10 yrs exp Design

Lead the development of concept art for characters, environments, and props while establishing a cohesive visual language for game projects. Collaborate closely with art directors and cross-disciplinary teams to ensure artistic consistency and production feasibility.

Senior Character Concept Artist (Stylized Games | Character Design) Europe

Poland 5-10 yrs exp Design

The Senior Character Concept Artist will design memorable, stylized characters that communicate personality, emotion, and storytelling through visual identity. They will collaborate closely with Art Directors, 3D artists, and animators to ensure concepts are production-ready and consistent with game requirements.

Senior Storyboard Concept Artist (Games | Visual Storytelling) Europe

Poland 5-10 yrs exp Design

Create expressive storyboards and visual sequences that translate creative briefs into compelling narrative moments for games. Collaborate closely with art directors, animators, and game designers to ensure visual consistency and emotional impact across all cinematics and gameplay.

Lead Technical Artist (Real-Time Games | Art & Engineering) Europe

Poland 5-10 yrs exp Others

Lead technical art initiatives by establishing standards, workflows, and tools while mentoring the technical art team. Collaborate across departments to align visual goals with technical requirements and optimize performance across real-time engines.

Senior Technical Artist (Houdini | Procedural Game Art) Europe

Poland 5-10 yrs exp Others

Design and develop procedural tools, generators, and systems using Houdini to support game art production. Collaborate with artists and engineers to integrate these procedural solutions into real-time game engines like Unity3D and Unreal Engine.

Character Art Director (Stylized Games | Mobile) Europe/Remote

Poland 5-10 yrs exp Design

Define and maintain a cohesive artistic vision for stylized characters while guiding the development process from concept to final in-game presentation. Lead and mentor character artists while collaborating across international studio hubs to ensure high-quality, emotionally engaging character designs.

Character Art Director (Stylized / Mobile | NA Time Zones)

Poland 5-10 yrs exp Design

Define and maintain the artistic vision and quality standards for a distinctive roster of stylized game characters, contributing hands-on through sketches, paintovers, design exploration, and visual feedback. Lead and mentor artists while coordinating character development and creative direction across multidisciplinary teams in US and European studio hubs.

Lead Character Animator (Stylized Games | Unity3D | NA East Coast)

Poland 5-10 yrs exp Design

Create and polish expressive, stylized character animations for gameplay, iterating in Unity3D to improve timing, responsiveness, transitions, and overall game feel. Lead and mentor animators, establish quality standards, and coordinate animation direction and production priorities across US and European studio teams.