The Technical Director will research and integrate emerging AI technologies into game development and creative production workflows. This role involves building prototypes, developing internal tools, and establishing best practices for AI-assisted production across the team.
Develop and optimize animation runtime systems using Unity3D, ECS/DOTS, and GPU skinning techniques. Collaborate with animators and technical artists to build production-ready tools and workflows for high-quality character animation.
Develop scalable runtime systems for high-frequency gameplay effects and build artist-facing tools within Unity3D. Collaborate with cross-functional teams to optimize performance for mobile GPUs and integrate complex visual effects into the game engine.