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Beffio

Senior 3D Character Artist (Stylized Games | Unity3D) Europe

Posted an hour ago
5-10 years experience
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AI Summary

Create high-quality stylized 3D characters from concept through final in-engine implementation. Collaborate with cross-functional teams including animators, technical artists, and creative leadership to ensure visual quality and technical performance.

Senior 3D Character Artist (Stylized Games | Unity3D)

Location: Remote | International Team

Employment: Full-Time / Long-Term

Position Overview

We are looking for experienced Senior 3D Character Artists with exceptional artistic skills and a passion for creating expressive, appealing, and memorable stylized characters for our game development and co-development projects.

We believe outstanding character art goes beyond technical execution. Every silhouette, proportion, material, and subtle design detail should reinforce a character's personality and make them instantly recognizable.

As part of our character art team, you will create high-quality, production-ready characters from concept through final in-engine implementation, collaborating closely with concept artists, animators, technical artists, and creative leadership.

This is a senior, hands-on role for artists who combine outstanding artistic taste with strong production skills and a deep understanding of real-time game development.

Key Responsibilities

Character Art Creation

  • Create high-quality stylized 3D characters with strong silhouettes, appealing proportions, and distinctive personalities.

  • Model, sculpt, UV, texture, and refine characters from early blockout through final production.

  • Translate 2D concepts into compelling 3D characters while preserving artistic intent and visual storytelling.

  • Develop convincing stylized materials, textures, and surface details.

  • Maintain a consistent visual language across characters while supporting individuality and creative variety.

Game-Ready Character Production

  • Prepare optimized character assets for real-time engines, particularly Unity3D.

  • Work with appropriate polygon budgets, UV layouts, texture atlases, LODs, and material constraints.

  • Collaborate with rigging and animation teams to ensure characters deform well and support expressive performances.

  • Integrate and review character assets in-engine, ensuring visual quality and technical correctness.

  • Balance artistic ambition with gameplay readability, mobile performance, and production requirements.

Collaboration & Quality

  • Work closely with Character Art Directors, Concept Artists, Animators, and Technical Artists.

  • Participate in artistic reviews and contribute to maintaining high character quality standards.

  • Provide constructive feedback and support other artists when needed.

  • Proactively identify opportunities to improve character appeal, visual consistency, and production workflows.

Requirements

  • 5+ years of professional experience as a 3D Character Artist in game development.

  • Experience contributing to commercially released game productions.

  • Exceptional portfolio demonstrating high-quality stylized 3D characters and strong artistic fundamentals.

  • Excellent understanding of anatomy, stylized proportions, shape language, color, and character appeal.

  • Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.

  • Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.

  • Experience preparing optimized characters for real-time game engines.

  • Understanding of character deformation, rigging requirements, and animation-friendly topology.

  • Ability to interpret concepts and maintain a consistent artistic style.

  • Strong communication skills, attention to detail, and independent problem-solving.

  • Fluency in English.

Bonus Skills

  • Experience with Unity3D and mobile game development.

  • Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.

  • Experience creating humanoids, creatures, and non-human characters.

  • Knowledge of stylized shaders and character material workflows.

  • Experience with procedural workflows or character customization systems.

  • Experience mentoring other character artists.

  • Previous experience working in a co-development environment.

What We Offer

  • Opportunity to contribute to visually distinctive game projects.

  • High artistic ownership and influence over character quality and presentation.

  • Collaboration with experienced character artists, animators, and international creative teams.

  • Remote-friendly working environment.

  • Competitive compensation and flexible contract options.

  • Long-term collaboration and opportunities for professional growth.

  • Annual Beffio team retreats and a supportive studio culture.

Ready to Create Characters Players Will Love?

Send us your portfolio and a short introduction. We would love to see stylized characters that demonstrate exceptional artistic quality, personality, and production-ready execution.

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