United States$140K - $160K per year5-10 yrs expSales
The Director will drive business development and sales processes across government and private sector clients, managing the full sales cycle from opportunity identification to contract execution. They will also collaborate with internal teams to define client requirements and contribute to strategic proposal development.
United States$150 - $165 per year2-5 yrs expProduct
Manage the full product lifecycle from conception to launch while working closely with leadership, developers, and clients. Ensure products meet technical standards, schedule requirements, and customer needs for both commercial and government projects.
United States$140 - $160 per year5-10 yrs expDesign
The Creative Director will lead the ideation and prototyping process, translating client goals into immersive, interactive experiences across web, XR, and game platforms. They will partner with cross-functional teams to pitch concepts and ensure creative visions are intuitive, functional, and aligned with client needs.
Create high-quality, realistic character animations for live-action film and television productions. Collaborate with various departments to integrate shots seamlessly while managing the process from blocking to final polish.
The Senior Character Modeler will be responsible for modeling, texturing, and sculpting high-quality hero creatures and character assets. They will collaborate with rigging, animation, and CFX departments to ensure production-ready assets while mentoring junior artists.
The Senior Previs Artist works with creative and camera supervisors to design 3D shots and sequences that establish the visual language of a project. They are responsible for animating objects and characters, managing asset depots, and creating technical visualizations for on-set teams.
The compositor will integrate multiple layers and elements into live-action shots while maintaining high quality and color balance. They are responsible for performing tasks such as 2D tracking, matte extraction, and 2.5D camera projections within the company's production pipeline.