You will collaborate with designers and animators to build and maintain core camera mechanics and cinematic features within Unreal Engine 5. Your role involves writing optimized, high-quality code to ensure seamless gameplay and cinematic experiences.
The role involves architecting and maintaining low-level systems for spawning and behavioral AI to populate a systemic open world. You will also provide technical mentorship to team members and collaborate with designers to ensure efficient world-building tools.
You will develop core navigation, pathfinding, and avoidance systems to create advanced AI behaviors for an open-world environment. Additionally, you will collaborate with designers to build efficient AI tools and maintain high-quality, optimized code.
Collaborate with cross-functional teams to develop and maintain narrative tools, pipelines, and systems for dialogue and cinematic content. Write optimized, scalable code to ensure seamless integration of narrative elements within the game engine.
You will architect and implement low-level systems for spawning and behavioral AI to populate a systemic open world. Additionally, you will provide technical mentorship to team members and ensure high-quality, optimized code through reviews and collaboration.
You will maintain, debug, and enhance existing graphics systems while developing innovative rendering solutions for a large-scale, open-world environment. You will collaborate with engineers and artists to optimize performance and memory utilization across CPU and GPU to push visual fidelity.
You will architect and build machine learning systems for complex narrative analysis while optimizing models for quality and performance. Additionally, you will facilitate the deployment of research results into game development demos and present findings internally or at conferences.
United States$101K - $185K per year5-10 yrs expDesign
The Senior Technical Designer will identify and resolve developmental friction points while building tools to improve designer workflows. They act as a bridge between design and engineering teams to ensure efficient implementation of game features.
Lead an engineering team focused on story technologies and quest systems for Cyberpunk 2. Collaborate with designers and architects to translate creative requirements into high-quality, optimized C++ code.
United States$112K - $185K per year5-10 yrs expDesign
The Senior Gameplay Designer will design, implement, and iterate on core gameplay systems and mechanics to fulfill the game's high-level vision. They will collaborate across disciplines to balance moment-to-moment gameplay while staying current with industry trends and design methods.
United States$112K - $185K per year5-10 yrs expDesign
The Senior Gameplay Designer will design, implement, and iterate on core gameplay systems and mechanics to fulfill the game's vision. They will collaborate across disciplines to balance moment-to-moment gameplay while staying current with industry trends.
Lead an engineering team focused on story technologies and quest systems for Cyberpunk 2. Collaborate with designers and architects to translate creative requirements into high-quality, optimized C++ code.
Lead and mentor the quest engineering team, including managing direct reports, supporting career development, and guiding code quality and technical execution. Partner with quest designers, directors, and shared technology teams to develop and optimize quest systems and tools, integrate them across game components, and deliver high-quality C++ code.
Lead and develop the quest programming team, translating creative and narrative needs into technical requirements and delivering quest systems, tools, and features. Write and maintain optimized C++ code, troubleshoot issues, and coordinate integration with narrative, cinematic, gameplay, and shared-technology teams.