Architect hybrid game and machine learning systems to integrate AI into game systems. Serve as the primary bridge between ML research and game development to enable novel player experiences.
CD PROJEKT RED
15 Remote Job Openings at CD PROJEKT RED
The role involves architecting scalable gameplay systems and modular plugins within Unreal Engine 5 for large open-world environments. You will collaborate in cross-disciplinary pods to lead critical gameplay features and maintain high-performance C++ code.
Design and implement advanced character animation systems and tools that leverage generative models for realistic motion. Collaborate with cross-functional teams to optimize animation code for performance and stability across multiple platforms.
Develop bespoke animation systems and extensions for Unreal Engine 5 to support character locomotion, lifelike behaviors, and large crowds. Collaborate with cross-functional teams to implement complex interaction mechanics and realistic character reactions for narrative sequences.
Create high-quality real-time visual effects across various domains to support gameplay, cinematics, and environments for Project Sirius. Collaborate with cross-disciplinary teams to innovate workflows and ensure VFX are performant and within technical budgets.
Architecte en Apprentissage Automatique et Technologies de Jeu
CD PROJEKT RED
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Full Time
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6 days ago
CD PROJEKT RED
Act as the key architect for integrating complex AI and machine learning systems into game systems to enable new player experiences. Responsible for designing hybrid learning systems and disseminating ML knowledge across the organization.
Design and evolve shared technology pipelines to improve scalability and modularity across multiple studio projects. Act as a technical mentor and consultant to reduce duplication of effort and ensure long-term system sustainability.
Craft captivating narratives, dialogues, and quests for the Cyberpunk 2 project. Collaborate with leadership and mentor a team of writers to ensure story consistency across gameplay and visuals.
Design and evolve shared technology pipelines to improve scalability and modularity across multiple studio projects. Mentor engineering teams on best practices for code sharability and lead refactoring efforts for legacy codebases.
Design and evolve shared technology pipelines to improve scalability and modularity across multiple studio projects. Mentor engineering teams on best practices for code sharability and lead refactoring efforts for legacy codebases.
Architect hybrid game and machine learning systems to enable novel gameplay experiences. Serve as the primary bridge between ML research and game development teams while maintaining quality guidelines.
Develop bespoke animation systems and extensions for Unreal Engine 5 to support character locomotion, complex interactions, and large-scale crowd behaviors. Collaborate with cross-functional teams including animators, designers, and engineers to implement high-quality, performant C++ code.
The architect will design and integrate complex AI and machine learning systems into game environments while serving as the primary technical bridge between ML and game development teams. They are responsible for maintaining high-quality standards, disseminating ML knowledge across the organization, and supporting programming teams throughout the development lifecycle.
The architect will design and integrate hybrid machine learning and game systems while serving as the primary technical lead for AI implementation. They will also support programming teams, establish quality guidelines, and disseminate machine learning knowledge across the organization.
The architect will design and maintain hybrid game and machine learning systems while serving as the primary integration lead. They will also support programming teams, establish quality guidelines, and disseminate machine learning knowledge across the organization.