Develop and maintain a highly scalable backend platform for the game Paper.io2 using Golang. Collaborate with game designers and client developers to design, deliver, and iterate on features including progression systems and live operations.
Voodoo
35 Remote Job Openings at Voodoo
Define and drive SRE practices, including SLIs, SLOs, and incident management, to ensure platform reliability and scalability. Lead infrastructure automation and FinOps initiatives to optimize cloud costs and performance on GCP.
Develop and scale a backend platform for highly scalable mobile games using Golang. Collaborate with client-developers and game designers from feature design through to delivery and iteration.
Define and execute the product strategy and roadmap for midcore mobile games, focusing on core gameplay, monetization, and LiveOps. Collaborate with creative and analytics teams to drive data-driven decisions and scale game performance.
Build and implement F2P systems to enhance player engagement and revenue for Paper.io 2. Take full ownership of specifications and timelines while collaborating with cross-functional teams to optimize features via A/B testing and player data.
Create polished animations, VFX, and feedback effects to improve the visual quality and tactile satisfaction of Helix Jump. Implement and iterate on these effects directly in Unity while ensuring high performance and optimization for mobile devices.
The role focuses on improving the core gameplay, polish, and performance of Helix Jump to evolve it into a hybrid-casual live game. Responsibilities include writing scalable C# code and collaborating with Product and Art teams to optimize the player experience.
Create high-quality 3D assets and scalable UI components for mobile puzzle games within Unity. Collaborate with game designers to implement visual visions and iterate based on player feedback and data.
Lead a small team to improve the core gameplay, feel, and player satisfaction of Flappy Dunk. Drive execution and monitor key metrics such as retention, engagement, and monetization to scale the product.
Lead and build a small team to evolve the game Woodturning by improving core gameplay, feel, and player satisfaction. Drive execution across game design, tech, and art while monitoring key metrics like retention and monetization.
Lead and motivate a team to develop and optimize hybrid-casual games, focusing on gameplay updates, meta-features, and monetization. Monitor game metrics and manage the end-to-end development process from ideation to market testing.
Freelance - Senior Game Developer (UI, Animations & Polish) - Paper.io2
Voodoo
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Full Time
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21 days ago
Voodoo
Develop client-facing features with a focus on UI, animations, and polish for Paper.io 2. Improve core gameplay, develop new meta features, and refine existing systems based on player feedback.
Support the Art Director in executing the game's vision by developing UX flows and high-quality 2D assets. Create and maintain a UI Style Bible and reusable component libraries to ensure consistency and performance across mobile devices.
Design and implement backend services for the Blitz real-money gaming platform within a microservice ecosystem. Solve complex problems spanning backend and infrastructure while ensuring system reliability and availability.
The Growth Lead will define and execute organic growth strategies across SEO, ASO, and social channels to scale the Blitz user base in the US. This includes building a creator program from the ground up and managing partnerships with gaming communities.
Modify and iterate on Paper.io 2 using Unity to create engaging gameplay and visual assets for global video ad campaigns. Analyze ad performance and benchmark competitors to optimize creative output for user acquisition.
Develop and optimize high-performing interactive playable ads for Paper.io 2 to drive user conversions. Collaborate with creative squads to experiment with new mechanics and build customizable templates for designers.
The role involves designing and implementing high-quality 2D assets and scalable UI within Unity for puzzle games. You will collaborate with a multidisciplinary team to iterate on game designs based on player feedback and live data.
Develop and scale the next generation of interactive playable ads by combining game development skills with applied AI expertise. Create AI workflows to optimize gameplay logic, visuals, and production pipelines to drive user conversions.
The Client Partner is responsible for designing and executing local sales strategies to drive ad revenue from agencies and brands. This includes sourcing, pitching, and managing digital advertising deals while coordinating with internal teams like Ads Ops and User Acquisition.
Design and execute local sales strategies to sell traditional and innovative ad inventory to key brands and agencies. Identify, negotiate, and manage digital advertising revenue while building brand awareness through networking and presentations.
You will own the end-to-end user experience and visual identity for the Almanac app, designing intuitive flows and polished interfaces. You will collaborate with developers to implement features while testing and refining UI for monetization and progression systems.
Create engaging mobile video ads and benchmark competitor strategies to optimize marketing performance. Collaborate within a creative squad to develop content across various mobile game genres.
You will act as a trusted advisor on data, leading the analysis of complex datasets to drive game growth and player engagement. You will also collaborate with cross-functional teams to implement data-driven strategies and maintain automated dashboards for critical metrics.
You will lead the design and architecture of backend services for real-time model inference and bidding decisions while collaborating with data scientists to optimize ML models. Additionally, you will oversee A/B testing frameworks and ensure the scalability and performance of systems processing millions of events per second.
You will use Unity to modify and iterate on game projects to create engaging video ads for user acquisition. Additionally, you will design custom visual assets and analyze ad performance to optimize creative output.
You will take ownership of core gameplay experiences, focusing on moment-to-moment interactions, pacing, and fundamental fun factors. Additionally, you will drive technical prototyping for new mechanics and balance core game features using data-driven insights.
You will architect systems for long-term retention and monetization while integrating LiveOps strategies and sustainable economy models. Additionally, you will own game balancing and pace across various titles, using data to drive design decisions.
The Marketing Video Artist will create compelling visual content for social media and online advertising to promote mobile games. They will collaborate with the User Acquisition team to develop brand-aligned assets while analyzing performance metrics to optimize video content.
You will autonomously manage the A/B testing cycle for Paper.io 2 to optimize monetization and core KPIs. You will also lead the analysis of complex datasets to provide actionable insights that shape the product roadmap and game design.
The role involves creating scroll-stopping mobile video advertisements targeted at Gen Z to drive app installs, requiring the editor to become a culture expert by monitoring social media trends. Responsibilities also include relentless experimentation with creative formats, leveraging AI tools, and developing a data-driven mindset based on performance metrics like CTR and CPI.
The primary role involves creating scroll-stopping mobile video advertisements tailored to capture Gen Z attention and drive app installs. This requires becoming a Gen Z culture expert, staying updated on social media trends, and relentlessly experimenting with new creative formats and storytelling techniques.
The role involves creating scroll-stopping mobile video ads targeted at Gen Z to drive app installs, requiring the editor to become a culture expert by benchmarking competitors and staying updated on social media trends. The editor must also experiment relentlessly with new creative formats and leverage AI tools to accelerate production while developing a data-driven mindset based on performance metrics like CTR and CPI.
The role involves owning the product's user experience and visual identity, designing and iterating on clean, intuitive user flows across gameplay, monetization, and onboarding. Responsibilities include leading end-to-end design, developing the visual language, and collaborating with developers for seamless implementation.
The engineer will work on the backend platform supporting highly scalable mobile games played by millions daily, collaborating closely with client-developers and game designers from feature design through delivery. Responsibilities span infrastructure, API design, coding, and client-side integration, utilizing Golang.