You will own the design and execution of new features and game improvements to evolve Mob Control into a top-performing midcore title. You will also collaborate with product directors and cross-functional teams to shape the game's strategy, roadmap, and long-term vision.
The Partner Streamer will broadcast Paper.io 2 on Twitch on a regular schedule and engage with the community through matches and challenges. They are also responsible for creating short-form content for TikTok and YouTube Shorts while providing feedback on new game features.
Represent the company in South Korea, build long-term relationships with local game studios, and collaborate with partners on game concepts and development. Own the publishing lifecycle and product strategy for multiple titles, including launches, live operations, portfolio P&L, and performance growth.
You will design, test, and refine game features and levels to enhance player engagement and progression. You will also collaborate with engineers and artists to iterate on mechanics while using data to drive design decisions.
You will autonomously manage the A/B testing cycle and analyze complex datasets to optimize monetization and player engagement for Paper.io 2. You will also collaborate with cross-functional teams to translate data insights into actionable product roadmap recommendations.
You will develop and scale backend platforms for high-traffic mobile games while collaborating with cross-functional teams on feature design and delivery. The role involves managing infrastructure, API design, and coding to ensure seamless integration and performance for millions of users.
The Lead Game Developer will manage the development cycle and technical roadmap for the Woodturning game while providing technical leadership to the team. They will also partner with the General Manager on team structure and recruitment to ensure high-quality game delivery.
You will support the Lead Artist in the ideation and execution of game visions while designing and implementing high-quality, scalable UI in Unity. Additionally, you will create 3D assets and iterate on game features based on live user data and team feedback.
You will define and implement art conventions, tools, and pipelines to automate the generation and integration of 2D and 3D assets using AI. Your role involves optimizing mobile assets and maintaining the Unity import pipeline to ensure consistent, high-quality game performance.
The Game Lead will own the game and team, defining the strategic direction and driving execution with speed and focus. They will be responsible for improving core gameplay, managing team performance, and monitoring key metrics like retention and engagement.
Create and adapt mobile video ads and creative concepts for BeReal, using platform-native formats, performance best practices, and AI-enabled production workflows. Analyze creative performance signals, benchmark competitors, experiment with new approaches, and collaborate with the creative squad and global team.
You will support the Art Director in creating and executing the game's visual vision while developing and optimizing UX flows. Additionally, you will create high-quality 2D assets and iterate on features based on team feedback and live user data.
You will lead and coach a team of playable ads developers while remaining hands-on with production and driving innovation in ad formats. You will also oversee operational workflows and collaborate with growth managers to align on franchise-level objectives.
You will design and produce high-quality concept art for characters, environments, and props while collaborating with the Art Director to shape the visual identity of Paper.io 2. Additionally, you will contribute to the creative direction by brainstorming ideas, gathering references, and integrating assets into the game.
You will be responsible for scaling Paper.io 2's presence on platforms like TikTok, YouTube Shorts, and Instagram by building a network of accounts and leveraging AI-driven content. Your role involves testing various hooks and formats, analyzing performance data, and collaborating with creators to maximize virality and engagement.
You will design and prototype new gameplay modes for Paper.io 2 while improving existing ones to enhance player engagement. This involves defining clear rules, balancing competitive elements, and iterating rapidly based on playtest feedback.
The Product Manager will design, test, and refine features for Helix Jump to improve player engagement and retention. They will collaborate with cross-functional teams to analyze metrics, conduct A/B tests, and iterate on game mechanics.
Develop client-facing features with a focus on UI, animations, and polish while improving core gameplay and meta features. Oversee testing and refine existing systems based on player feedback to ensure high-quality game performance.
You will build and implement F2P systems to enhance player engagement and revenue, focusing on progression, monetization, and live events. Additionally, you will utilize data and A/B testing to optimize features while collaborating with cross-functional teams to ensure high-quality delivery.
You will design, test, and refine game features and levels to enhance player engagement and retention. You will also collaborate with cross-functional teams to analyze metrics and iterate on the product roadmap.
You will engage in hands-on coding to create innovative features and manage the development cycle for successful mobile games. Additionally, you will partner with leadership to oversee technical team structure, recruitment, and the execution of robust game roadmaps.
You will design and iterate on 3D levels for Hole.io using Unity while defining progression and difficulty curves. Additionally, you will eventually scale and mentor a team of level designers to ensure high-quality content delivery.
Support the Art Director in creating and executing the game's visual vision while developing high-quality 2D/3D assets. Integrate UI scenes, create VFX using Unity particle systems, and iterate based on live user data and team feedback.
Create high-quality 2D and 3D visual effects, motion graphics, and animations for core gameplay, UI, and characters. Collaborate with cross-functional teams to integrate assets into Unity and optimize VFX pipelines for performance.
The role involves using Unity to modify gameplay, visuals, and environments for Hole.io to create high-performing video ads. You will record, edit, and analyze ad performance to optimize user acquisition campaigns.
Design and execute local sales strategies to sell traditional and innovative ad inventory to key brands and agencies. Identify, negotiate, and close digital advertising revenue while managing long-term relationships with small and mid-market clients.
Coordinate the creative production of interactive playable ads to drive user acquisition and conversion. Analyze performance data to iterate on creative briefs and optimize engagement across various ad networks.
Lead BeReal's engineering organization of 80 people across iOS, Android, and Backend to ensure app stability at spike scale. Manage infrastructure costs, oversee the migration from Node.js to Go, and set the overall technical strategy with the CEO.
Lead the creative vision and strategic direction for a portfolio of mobile games and apps to attract new users. Transform market insights and benchmarks into actionable creative briefs for production teams.
Design, develop, and maintain SDKs for Unity platform integration to support various game functionalities. Collaborate with developers to optimize performance and ensure compatibility across different Unity versions.
Define and execute the product strategy and roadmap for midcore mobile games, focusing on core gameplay, monetization, and LiveOps. Collaborate with creative and analytics teams to drive data-driven decisions and scale game performance.
Build and implement F2P systems to enhance player engagement and revenue for Paper.io 2. Take full ownership of specifications and timelines while collaborating with cross-functional teams to optimize features via A/B testing and player data.
Lead a small team to improve the core gameplay, feel, and player satisfaction of Flappy Dunk. Drive execution and monitor key metrics such as retention, engagement, and monetization to scale the product.
Lead and motivate a team to develop and optimize hybrid-casual games, focusing on gameplay updates, meta-features, and monetization. Monitor game metrics and manage the end-to-end development process from ideation to market testing.
Develop client-facing features with a focus on UI, animations, and polish for Paper.io 2. Improve core gameplay, develop new meta features, and refine existing systems based on player feedback.
Support the Art Director in executing the game's vision by developing UX flows and high-quality 2D assets. Create and maintain a UI Style Bible and reusable component libraries to ensure consistency and performance across mobile devices.
Design and execute local sales strategies to sell traditional and innovative ad inventory to key brands and agencies. Identify, negotiate, and manage digital advertising revenue while building brand awareness through networking and presentations.
The Client Partner is responsible for designing and executing local sales strategies to drive ad revenue from agencies and brands. This includes sourcing, pitching, and managing digital advertising deals while coordinating with internal teams like Ads Ops and User Acquisition.
You will act as a trusted advisor on data, leading the analysis of complex datasets to drive game growth and player engagement. You will also collaborate with cross-functional teams to implement data-driven strategies and maintain automated dashboards for critical metrics.