Transform player telemetry data into actionable insights to inform game development and design decisions. Collaborate with user research and development teams to identify player behavior patterns and root causes of metrics.
Insomniac Games
2 Remote Job Openings at Insomniac Games
Responsible for creating and implementing real-time particle effects for gameplay, environments, and cinematics. This includes designing FX textures, shaders, and collaborating with other departments to ensure proper engine integration.