Lead the Hybrid Casual direction by managing the business performance of live products and driving the R&D strategy for new initiatives. Responsible for scaling successful products, optimizing monetization and retention, and building autonomous product teams.
Tripledot Studios
7 Remote Job Openings at Tripledot Studios
Implement and productionalize cutting-edge ML algorithms for personalization to improve gaming KPIs like retention and revenue. Design experiments and A/B tests to optimize player experience and translate research findings into scalable code.
Design and develop gameplay systems, progression, and balance for new hybrid-casual puzzle prototypes. Create game design documentation and collaborate with R&D teams to iterate on core gameplay and meta features.
Own the full art pipeline from initial concept to release for new puzzle games. Create and animate UI in Unity and develop graphical assets including icons, interface elements, and advertising creatives.
The role involves owning the performance and LiveOps roadmap for the game Clockmaker to ensure stability and growth. Additionally, the director will identify and validate new Casual product initiatives to expand the studio's portfolio.
Develop and manage battle mechanics for a new mid-core project, from conceptualization to post-release analysis. This includes implementing new characters, battle modes, and balancing the combat system.
The role involves owning the performance and LiveOps roadmap of the game Clockmaker to improve retention and monetization. Additionally, the director will identify and validate new Casual product initiatives to expand the studio's portfolio.