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You will design and implement game UI, menus, HUDs, and widgets directly within Unreal Engine. You will also collaborate with designers and programmers to ensure interfaces are responsive, intuitive, and consistent with the game's visual identity.
The Company
Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.
The Role
We’re looking for a UI/UX Designer to join our team and help build the interface experience for our game, No More Room In Hell 2.
This is a hands-on role focused on designing and implementing game UI directly in Unreal Engine. You’ll work closely with game designers and programmers to create menus, HUDs, widgets, and UI flows that are clear, responsive, and fit the game's visual identity. The ideal candidate has a strong eye for UI design, understands game interfaces, and is comfortable getting into Unreal Engine and UMG to make their work playable and functional.
Note: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents or willing to relocate to Ontario
Responsibilities
Requirements
Bonus
Benefits & Perks
To see our team, our office and what we do as a company visit
We are Torn Banner Studios .
Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.
Compensation
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