Senior Backend Game Developer

 Published 4 days ago
    
 United Kingdom
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We are is seeking a talented and passionate Backend Game Developer to join our core team. As a member of our team, you will play a crucial role in the development of one of the biggest metaverse projects in the industry - Seedworld. You will report to the Technical Director and collaborate closely with cross-functional teams to bring our vision to life.


Responsibilities:

- Design and implement scalable game backend services that can handle high traffic and real-time multiplayer interactions.

- Write robust and efficient code to power high-availability services, ensuring smooth gameplay experiences for our users.

- Collaborate with game designers and other developers to develop new features for our games, enhancing player engagement and enjoyment.


Essential Skills and Qualifications:

- Strong knowledge of real-time multiplayer games and their backend architecture.

- Proven experience with concurrency and distributed systems, ensuring seamless gameplay experiences for large player bases.

- Proficiency in utilizing REST APIs to facilitate communication between game clients and servers.

- Solid understanding of SQL, including database design and implementation skills to manage game-related data effectively.

- Experience with C++, Docker, Kubernetes, and Linux, enabling the deployment and management of backend services.

- Ability to design fail-proof systems that can operate with minimal downtime, delivering a reliable gaming experience to players.

- Previous involvement in developing high-available and high-throughput systems, showcasing your ability to handle demanding player loads.

- Good knowledge of functional testing and load testing methodologies to ensure the performance and stability of backend services.

Nice-to-Have Skills and Qualifications:

- Experience working with PlayFab, EOS, or other popular backend game services, leveraging third-party tools to enhance game functionality.


Location:

100% remote


Benefits:

-21 days of holidays / year + local bank holidays.

-Sick days.

-Budget for training / courses.

-Budget towards purchasing work equipment such as laptop.

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