You will own the end-to-end delivery of 3D assets including environments, props, and gameplay content while ensuring they meet performance budgets. Additionally, you will collaborate with the Art Lead to review work, provide feedback, and resolve visual bugs to keep the game shippable.
You will build and launch engaging gameplay features while owning the end-to-end development process from implementation to release. Additionally, you will collaborate with cross-functional teams to monitor live performance and improve codebase quality.
You will test Driving Empire across multiple platforms to ensure high-quality updates and identify issues early in the development cycle. You will also collaborate with the QA Lead to create test plans and document bugs with clear reproduction steps.
Create high-quality in-game and marketing renders for the Driving Empire game while collaborating with the Art Lead. Ensure all art assets align with the game's visual style, licensing requirements, and production pipelines.
Lead a small engineering team to deliver features and technical improvements for the Brookhaven game on Roblox. Drive day-to-day execution from planning through release while mentoring engineers and partnering with cross-functional stakeholders.