You will manage full-cycle recruitment, including hiring strategy, offer negotiation, and onboarding processes. Additionally, you will serve as a key HR partner, handling employee relations, conflict resolution, and operational tasks like payroll and compliance.
The Lead UX/UI Designer will define the visual language and player experience for Heptic Arena across PC and console platforms. They will lead design efforts, mentor junior staff, and collaborate closely with engineering and art teams to implement high-quality UI assets in Unreal Engine.
The Art Director will lead the artistic vision and visual communication for Heptic Arena, overseeing all art content from concept to final release. They will manage the art team, maintain visual cohesion across the game, and optimize production pipelines within Unreal Engine.
The Head of Marketing will own the end-to-end go-to-market strategy, including category positioning, demand generation, and pricing models. They will also lead product launches, manage partner distribution, and translate complex product capabilities into compelling value propositions.