Design, maintain, and improve CI/CD pipelines, infrastructure, and deployment automation to ensure system scalability and performance. Act as a technical leader to drive strategy and collaborate with cross-functional teams to refine developer workflows.
Develop single-player and cooperative levels from initial paper design to a shipping product using Unreal Engine. Collaborate with cross-functional teams including artists, writers, and coders to ensure high-quality, memorable gameplay experiences.
You will design, develop, and maintain high-performance rendering code and shaders to enhance visual fidelity in the NBA 2K series. Additionally, you will collaborate with art and design teams to implement new rendering technologies and optimize GPU performance.
United States$125K - $185K per year5-10 yrs expOthers
The Lead Level Artist will manage, mentor, and inspire a team of World Builders and Level Artists to create high-quality, immersive environments. They will collaborate with Art, Design, and Narrative leads to ensure artistic consistency and efficient world-building workflows.
United States$227K - $337K per year10+ yrs expOthers
Direct the live operations and frontend engineering for a AAA free-to-play cross-platform action game. Lead Backend and Build Engineering teams to deliver scalable online services, release management, and engagement tooling.
Design and optimize distributed backend architectures and services to support NBA 2K's online features for millions of concurrent players. Focus on delivering high-performance, low-latency services and efficient database structures to ensure scalability and stability.