Senior Technical Artist / Senior CG Artist / Senior 3D Artist

 Posted 5 months ago
     
5-10 years experience
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AI Summary

The Senior Technical Artist will develop 3D models and animations for drone shows, implement feedback, and prepare shows for flight. They will also maintain and develop in-house assets and tools, ensuring all work fits within the production pipeline.
 

Senior Technical Artist / Senior CG Artist / Senior 3D Artist

About us:
Cyberdrone is an international creator of high-tech drone shows. We transform drones into powerful high-speed long-lasting light machines and invent stunning visual experiences of a complex animation. We improve drone technology and discover innovative solutions to lead the industry. The Cyberdrone team aspires to amaze and evoke the brightest emotions in our customers. We believe that the show must not only go on, but also excel. Check our website www.cyberdrone.com, and you will be impressed.

Our diverse team consists of 50+ professionals – engineers, artists, event managers, pilots, etc.. Now we are looking for a Senior Technical Artist who will be a part of our team of artists to help them design and develop state-of-the-art animations for our clients. Do you want to paint the sky with your art? Apply now!

Tasks:

  • Developing 3D models for drone shows
  • Developing animations and transitions for drone shows
  • Running physics checks and making corrections
  • Developing take-off and landing sequences
  • Implementing feedback according to the technical or client requirements
  • Creating static preview and animation preview renders
  • Assembling ready shows and preparing them for flight
  • Creation of simulation- and animation-ready procedural assets with properly prepared configuration and adjustment options.
  • Maintenance and development of in-house assets & tools library
  • Maintenance and development of internal technical guidelines & workflow guides
  • Implement R&D of technical solutions to assist creative vision
  • Development of new techniques and processes to solve unique production challenges
  • Keeping up on current technology trends and tools (hardware and software) that best suit the production
  • Ensure that all work carried out on the project fits within the pipeline, where possible
  • Responsible for setting up the project configurations

Requirements:

  • Bachelor of Arts/Design or 7+ Years industry experience
  • 3+ Years industry experience in drone shows, motion design, game-dev (TechArt/Real-Time VFX) or VFX
  • Working knowledge of physically based simulation techniques
  • Deep understanding of the CG animation pipelines
  • Experience in VEX and Python development for VFX
  • Working knowledge of real-time and interactive media pipelines and frameworks (TouchDesigner/VVVV)
  • Deep understanding of procedural assets creation (Houdini)
  • Understanding of Gitlab integration or similar
  • High attitude to details
  • Experience working with off-site team members
  • Analytical problem-solving skills
  • Team player approach with the ability to take direction/feedback

Required Software Proficiency:

  • Houdini
  • Blender
  • Compositing (AE/Nuke/Fusion)
  • Photoshop & Illustrator essentials

Bonus Software Proficiency:

  • TouchDesigner/VVVV - highly desirable
  • Redshift/Octane Render
  • Unreal Engine

Benefits:

  • Can be fully remote or in Dubai office (for Dubai office we provide visa, health insurance and annual flight ticket home)
  • Competitive salary 
  • 24 days of annual leave (excluding public holidays)

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