Studio Wildcard is hiring for work from home roles

Studio Wildcard

4 Remote Job Openings at Studio Wildcard

Studio Wildcard is hiring for remote Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site

Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site

Studio Wildcard · Full Time · 19 days ago
Studio Wildcard
🌎 United States 💵 $70000 - $90000 per year ⭐ 2-5 yrs exp 💼 Design
Design and implement complex animation systems using Unreal Engine Animation Blueprints and Control Rigs for various creatures and characters. Develop scalable procedural solutions and optimize animation performance for large-scale ecosystems.
Studio Wildcard is hiring for remote Senior Technical Producer

Senior Technical Producer

Studio Wildcard · Full Time · 24 days ago
Studio Wildcard
🌎 United States 💵 $150K - $200K per year ⭐ 5-10 yrs exp 💼 Others
The Senior Technical Producer manages the engineering task pipeline to maximize team efficiency and resolve technical blockages. They own the release management pipeline and coordinate daily with the CTO and Live Ops Lead to ensure timely delivery of content.
Studio Wildcard is hiring for remote Senior Graphics Programmer

Senior Graphics Programmer

Studio Wildcard · Full Time · 24 days ago
Studio Wildcard
🌎 United States 💵 $150K - $200K per year ⭐ 5-10 yrs exp 💼 Software Development
The role involves optimizing Unreal Engine 5 rendering systems and GPU performance to ensure high visual fidelity and stable frame rates in a massive open-world environment. Responsibilities include implementing engine refactors, developing custom shaders, and optimizing for modern consoles like PS5 and Xbox Series X|S.
Studio Wildcard is hiring for remote Sr. VFX Artist

Sr. VFX Artist

Studio Wildcard · Full Time · 4 months ago
Studio Wildcard
🌎 United States 💵 $120K - $130K per year ⭐ 5-10 yrs exp 💼 Others
Independently create and implement high-quality, performant VFX assets, tools, and systems using Unreal Engine. Collaborate closely with designers and engineers to troubleshoot performance issues and maintain organized VFX documentation.