The QA Tester will execute test cases, perform regression and exploratory testing, and report high-quality bugs across various platforms. They will collaborate with developers and designers to ensure gameplay quality and provide actionable feedback on usability and balance.
Mob Entertainment
13 Remote Job Openings at Mob Entertainment
Design, implement, and iterate on gameplay AI systems including behavior trees, navigation, and combat logic within Unreal Engine. Collaborate with cross-functional teams to ensure AI systems are performant, scalable, and meet creative goals for horror and gameplay mechanics.
The Lead 2D Artist will hire, lead, and mentor a team of artists while assisting the art director in establishing visual styles for projects. They are responsible for creating high-quality artwork from initial sketches to final polish and solving creative problems through innovative design.
Contract Technical UI/UX Designer - Video Games
Mob Entertainment
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Full Time
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10 days ago
Mob Entertainment
Implement static and animated user interfaces in Unreal Engine, ensuring a seamless and immersive player experience. Collaborate with designers and engineers to develop optimal UI Blueprint architecture and maintain visual consistency across the project.
The Senior Writer will refine game concepts, define narrative structures, and establish the tone and mood for prototypes. They are responsible for creating characters, dialogue, and story beats to sustain episodic content.
The role involves reviewing and refining character concepts to build prototypes for a rapid prototyping team. Responsibilities include owning the modeling, surfacing, rigging, and effects for all characters, as well as setting up behavior trees.
The role involves defining, building, and refining gameplay features and processes for a rapid prototyping team. Key duties include owning the 'feel' of prototypes (3Cs) and ensuring build stability within Unreal Engine 5.
Contract Contract Environment Prop Artist
Mob Entertainment
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Full Time
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a month ago
Mob Entertainment
Create high-quality, game-ready environmental props from concept to final implementation within Unreal Engine. Collaborate with level designers and art leadership to deliver optimized assets that fit the established visual style.
Drive the planning, execution, and delivery of game development initiatives across multidisciplinary teams. Partner with creative and technical stakeholders to ensure projects align with scope, schedule, and business objectives.
Act as the operational backbone for the Games Division by managing the General Manager's operating rhythm, calendar, and decision-tracking processes. Aggregate status, risks, and metrics from various departments into decision-ready packages for executive leadership.
The role involves designing and executing creative marketing materials including cinematic trailers, gameplay videos, and static assets. You will maintain brand consistency across various platforms and collaborate with leadership to iterate on visual content.
Lead the development process from concept to release, focusing on engineering and QA to deliver high-quality interactive story games. Manage project budgets, resource allocation, and act as the primary communication link between technical and creative teams.
The Game Product Manager owns the end-to-end lifecycle of games from concept evaluation and green-light approval through production and post-launch performance. They act as the central coordinator between creative, engineering, and finance teams to ensure product outcomes meet player expectations and company goals.