The role involves creating and maintaining integrations between cloud and on-premise systems while customizing software to support internal processes. Additionally, the engineer will provide administrative support for Atlassian products and facilitate internal user training.
The role involves creating photorealistic PBR materials and maintaining a high-quality material library for game assets. You will collaborate closely with environment, character, and lighting teams to ensure visual consistency across the project.
The Material Artist will create photorealistic materials and maintain a high-quality PBR library for game assets. They will collaborate with environment, character, and technical art teams to ensure visual consistency and optimize material pipelines.
The Senior Lighting Artist will create compelling, photorealistic lighting that enhances environmental storytelling and supports the game's visual style. They will also collaborate with technical teams to ensure lighting deliverables meet performance standards and production schedules.
The Senior Lighting Artist will create compelling, photorealistic lighting that enhances environmental storytelling and supports the game's visual style. They will also collaborate with designers and technical artists to ensure lighting deliverables meet production schedules and rendering standards.