Fool's Theory is hiring for work from home roles

Fool's Theory

8 Remote Job Openings at Fool's Theory

Fool's Theory is hiring for remote Cinematic Designer (fixed-term contract)

Cinematic Designer (fixed-term contract)

Fool's Theory · Full Time · 6 days ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Design
Collaborate with Animation, Art, and Design teams to build high-quality cinematic blockouts and integrate animations, VFX, and camera work. Independently maintain cinematic scenes in an iterative environment and contribute to team goal planning.
Fool's Theory is hiring for remote Level Artist (senior or mid, fixed-term contract)

Level Artist (senior or mid, fixed-term contract)

Fool's Theory · Full Time · 8 days ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Others
Responsible for creating game maps, levels, and biomes, including terrain sculpting and populating locations with architecture and props. Collaborates with designers and artists to iterate levels from white-boxing to final beauty passes while optimizing performance.
Fool's Theory is hiring for remote Senior Animator (Fixed-term contract)

Senior Animator (Fixed-term contract)

Fool's Theory · Full Time · 9 days ago
Fool's Theory
🌎 Poland ⭐ 5-10 yrs exp 💼 Design
Create believable and expressive character and creature animations using motion capture data and engine implementation. Collaborate with design and narrative teams while mentoring junior staff and maintaining the animation pipeline.
Fool's Theory is hiring for remote Quest Designer (Fixed-Term Contract)

Quest Designer (Fixed-Term Contract)

Fool's Theory · Full Time · 9 days ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Design
The role involves creating quests from initial concept through design and implementation within the game engine. It also requires preparing design documentation and collaborating with other departments to integrate necessary assets.
Fool's Theory is hiring for remote Technical Animator (Fixed-term contract)

Technical Animator (Fixed-term contract)

Fool's Theory · Full Time · 9 days ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Design
Implement animation-related features and procedural systems using engine tools and Control Rig. Collaborate with animation, gameplay, and cinematic departments to research and develop new technical solutions.
Fool's Theory is hiring for remote Senior VFX Artist (Fixed-Term Contract)

Senior VFX Artist (Fixed-Term Contract)

Fool's Theory · Full Time · 10 days ago
Fool's Theory
🌎 Poland ⭐ 5-10 yrs exp 💼 Others
Create and implement high-quality, optimized visual effects for characters, environments, and gameplay within technical constraints. Collaborate with cross-functional teams to research new workflows and document VFX processes for an unannounced project.
Fool's Theory is hiring for remote Technical Artist (Regular / Senior)

Technical Artist (Regular / Senior)

Fool's Theory · Full Time · 20 days ago
Fool's Theory
🌎 Poland ⭐ 5-10 yrs exp 💼 Others
The Technical Artist will act as the primary contact for diagnosing art pipeline issues and leading the implementation of key tech-art features. They will collaborate with programmers and artists to optimize content and maintain best practices for asset integration.
Fool's Theory is hiring for remote Material Artist (Regular / Senior Fixed-Term Contract)

Material Artist (Regular / Senior Fixed-Term Contract)

Fool's Theory · Full Time · a month ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Others
Create photorealistic PBR materials and maintain a high-quality material library for an unannounced project. Collaborate with various art and technical teams to develop shaders, optimize pipelines, and ensure visual consistency.