Fool's Theory is hiring for work from home roles

Fool's Theory

4 Remote Job Openings at Fool's Theory

Fool's Theory is hiring for remote Level Artist (senior or mid, fixed-term contract)

Level Artist (senior or mid, fixed-term contract)

Fool's Theory · Full Time · 2 months ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Others
Responsible for creating game maps, levels, and biomes, including terrain sculpting and populating locations with architecture and props. Collaborates with designers and artists to iterate levels from white-boxing to final beauty passes while optimizing performance.
Fool's Theory is hiring for remote Quest Designer (Fixed-Term Contract)

Quest Designer (Fixed-Term Contract)

Fool's Theory · Full Time · 2 months ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Design
The role involves creating quests from initial concept through design and implementation within the game engine. It also requires preparing design documentation and collaborating with other departments to integrate necessary assets.
Fool's Theory is hiring for remote Senior VFX Artist (Fixed-Term Contract)

Senior VFX Artist (Fixed-Term Contract)

Fool's Theory · Full Time · 2 months ago
Fool's Theory
🌎 Poland ⭐ 5-10 yrs exp 💼 Others
Create and implement high-quality, optimized visual effects for characters, environments, and gameplay within technical constraints. Collaborate with cross-functional teams to research new workflows and document VFX processes for an unannounced project.
Fool's Theory is hiring for remote Material Artist (Regular / Senior Fixed-Term Contract)

Material Artist (Regular / Senior Fixed-Term Contract)

Fool's Theory · Full Time · 2 months ago
Fool's Theory
🌎 Poland ⭐ 2-5 yrs exp 💼 Others
Create photorealistic PBR materials and maintain a high-quality material library for an unannounced project. Collaborate with various art and technical teams to develop shaders, optimize pipelines, and ensure visual consistency.