Plan and monitor major technical initiatives and translate technical directions into realistic production plans. Collaborate with stakeholders to manage risks, technical debt, and partner satisfaction while ensuring alignment with project objectives.
Company Description
Ready to take your career to the next level? Frima is looking for a Technical Producer to join a team on one of our biggest co-development projects!
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.
We take care of our people
4.5 days of work per week, year-round. (Friday pm off);
Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
Complete group insurance from day one;
A contribution to your RRSP
400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
Close-knit, caring and inclusive teams, even remotely!
Come and discover the rest for yourself!
Job Description
What your weeks are going to look like
Plan and monitor the project’s major technical initiatives;
Collaborate with technical directors, leads, and producers to translate technical directions into realistic production plans that align with the project’s objectives;
Analyze risks and propose solutions, in collaboration with stakeholders, to prevent delays and technical issues while maintaining a high standard of quality;
Assess the impact of technical decisions on scope, budgets, staffing, schedules, and product quality to support informed decision making;
Build a relationship of trust with the partner and act as the primary point of contact within their area of expertise;
Participate in project reviews and post mortems to continuously improve processes and deliverables;
Ensure partner satisfaction through transparency and rigorous follow up on requests and required adjustments.
Collaborate with technical directors to establish priorities for technical initiatives and ensure their alignment with project objectives;
Monitor the project’s technical health, particularly in terms of technical debt, stability, performance, quality, and velocity;
Promote the sharing of lessons learned and effective practices with teams and other producers;
Qualifications
What we're looking for
Bachelor’s degree in computer science, software engineering, project management, or any combination of education and experience deemed equivalent;
A minimum of ten, 10, years of relevant project management experience in the video game industry or a similar field;
Demonstrated experience on at least one AAA or AA project;
Excellent understanding of software development cycles and video game production pipelines;
Good understanding of game architectures, game engines, Unreal, Unity, or proprietary engines, and related technical constraints;
Excellent command of Agile methodologies and project management tools;
Excellent proficiency in both French and English, spoken and written.
What we value in our team
Excellent organizational and planning skills;
Strong ability to manage initiatives involving a high level of complexity and uncertainty;
Influential leadership that promotes collaboration across teams;
Ability to clearly explain complex technical issues to stakeholders;
Excellent communication and negotiation skills;
Proactive, problem solving approach;
Strong focus on results, quality, and continuous improvement.
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