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Piranha Games Inc.

Senior Lighting Artist

Posted 6 days ago
5-10 years experience
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AI Summary

The Senior Lighting Artist will develop and optimize lighting schemes for interior and exterior environments while ensuring they align with the art style and gameplay needs. They will collaborate with technical and design teams to maximize performance and resolve lighting-related bugs.



OVERALL OBJECTIVE AND PURPOSE:


Under the guidance of Art Director, light the various exterior and interior environments; create, maintain and optimize post process effects.


RESPONSIBLITIES:


  • Work with the Art Director and Technical Artists to develop and document a variety of lighting schemes, all fitting within the art style.
  • Work with the texturing team to ensure materials are cohesive and work across all lighting schemes. 
  • Work with the design team to ensure lighting enhances gameplay and storytelling. 
  • Understand advantages and limitations of the technology, and develop strategies for maximizing performance.
  • Optimize lighting schemes to meet performance specifications.
  • Develop documentation and tutorials for technical process.
  • Actively seek out and provide feedback within the lighting scope.
  • Resolve lighting bugs.
  • Keep up with the latest industry trends by investigating new techniques.
  • Be a positive and creative force in the team.
  • Perform other ad-hoc responsibilities as requested.


REQUIREMENTS:


  • 7 years+ experience in game development, with at least 2 shipped AAA titles on consoles and/or PC.
  • 3 years+ in a Lighting Artist role.
  • Significant experience with Unreal 6 for game production.
  • Comprehensive understanding of materials, PBR lighting for games.
  • Able to present and defend work in a group setting.
  • Understanding of the technical requirements of real-time content development.
  • Understanding of game production methodologies.


ADDITIONAL QUALIFICATIONS:


  • A solid grasp of traditional and digital art styles and techniques.

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