QA Lead - Social
Develop and execute a comprehensive QA strategy for social systems in a competitive multiplayer game. Partner with cross-disciplinary teams to identify quality issues, build automation tools, and supervise external QA staff.
Develop and execute a comprehensive QA strategy for social systems in a competitive multiplayer game. Partner with cross-disciplinary teams to identify quality issues, build automation tools, and supervise external QA staff.
The producer will create and advocate for realistic production plans while ensuring teams have clear work systems and backlogs. They are responsible for tracking project progress against schedules and budgets while facilitating cross-discipline collaboration.
Design, build, and maintain foundational gameplay systems and tools using C++ and Unreal Engine 5. Lead performance optimization efforts by profiling the game, identifying bottlenecks, and establishing technical standards for the team.
The UI Engineering Lead will build and maintain production-quality UI systems and tools in C++ using Unreal Engine 5. They will also manage and mentor a team of engineers while collaborating across disciplines to deliver high-quality player experiences.
Build and maintain avatar movement, core sandbox systems, and customization tools to enable cooperative social gameplay. Collaborate with cross-disciplinary teams to implement 3C design and create endearing NPCs for a competitive PvP game.
Design and implement AI characters, player objectives, and core systems for a multiplayer action game. Collaborate across disciplines to create balanced combat puzzles, player items, and clear gameplay affordances.
Drive the UX/UI strategy and development roadmap for an unannounced project from pre-production onwards. Lead a cross-discipline team to translate player experience goals into functional interfaces and robust design systems.
Develop and maintain production-quality gameplay systems and rendering features in Unreal Engine 5. Collaborate with artists to implement stylized visual systems and optimize performance across various platform constraints.
Develop and maintain automated build software and workflows using Unreal Engine 5 to support internal development teams. Monitor build system health, manage cloud and on-prem resources, and collaborate with release management to publish game builds.
You will design and build production-quality backend game services while leading and mentoring a team of engineers. You will also collaborate with cross-disciplinary teams to implement features like matchmaking and progression while managing production incidents.
The Tech Art Lead will lead the Tech Art discipline, define team goals, and contribute directly as an Individual Contributor during early project stages. Responsibilities include building and managing the Technical Art team, collaborating with the Art Director, and overseeing the Technical Art roadmap.