For Employers

teamLFG

Remote Job Openings at teamLFG (10)

QA Lead - Social

United States $148K - $222K per year 5-10 yrs exp Others

Develop and execute a comprehensive QA strategy for social systems in a competitive multiplayer game. Partner with cross-disciplinary teams to identify quality issues, build automation tools, and supervise external QA staff.

UI Engineering Lead

United States $197K - $296K per year 5-10 yrs exp Others

The UI Engineering Lead will build and maintain production-quality UI systems and tools in C++ using Unreal Engine 5. They will also manage and mentor a team of engineers while collaborating across disciplines to deliver high-quality player experiences.

Senior Gameplay Designer (Combat & AI)

United States $118K - $177K per year 5-10 yrs exp Design

Design and implement AI characters, player objectives, and core systems for a multiplayer action game. Collaborate across disciplines to create balanced combat puzzles, player items, and clear gameplay affordances.

Senior Game Engineer - Graphics

United States $160K - $240K per year 5-10 yrs exp Software Development

Develop and maintain production-quality gameplay systems and rendering features in Unreal Engine 5. Collaborate with artists to implement stylized visual systems and optimize performance across various platform constraints.

Senior Game Services Engineering Lead

United States $217K - $325K per year 5-10 yrs exp Others

You will design and build production-quality backend game services while leading and mentoring a team of engineers. You will also collaborate with cross-disciplinary teams to implement features like matchmaking and progression while managing production incidents.

Tech Art Lead

United States $143K - $215K per year 5-10 yrs exp Others

The Tech Art Lead will lead the Tech Art discipline, define team goals, and contribute directly as an Individual Contributor during early project stages. Responsibilities include building and managing the Technical Art team, collaborating with the Art Director, and overseeing the Technical Art roadmap.