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Softtek

Tech UI Designer Sr (Unreal Engine)

Posted 2 hours ago
5-10 years experience
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AI Summary

Develop, maintain, and optimize scalable user interfaces using Unreal Engine and Blueprint scripting. Collaborate with cross-functional teams to integrate UI components with application logic while ensuring performance and accessibility standards.

Requirements
Must-have experience
  • Experience translating wireframes and design concepts into development tasks.
  • Hands-on experience with Unreal Editor and Widget Blueprints.
  • Strong proficiency in Blueprint scripting for UI development.
  • Experience designing scalable, reusable, and maintainable UI component systems.
  • Knowledge of data-driven UI development, including ViewModels and view binding.
  • Experience integrating UI layers with application logic and data models.
  • Knowledge of responsive UI design across multiple screen sizes and resolutions.
  • Experience implementing localization-ready and accessible user interfaces.
  • Knowledge of UI performance optimization, profiling, and memory management.
  • Experience optimizing UMG, Slate, C++, and texture memory utilization.
  • Experience improving technical documentation and development workflows.
  • Strong communication and collaboration skills.
  • Analytical mindset with strong problem-solving abilities.
  • Ability to identify technical risks, dependencies, and implementation gaps.
  • Ability to provide constructive feedback and contribute to continuous improvement.
  • Experience working effectively in cross-functional teams.
  • Strong focus on quality, maintainability, and performance.
  • Flexibility to collaborate across multiple time zones.
Nice-to-have experience
  • Experience improving UI development pipelines and production workflows.
  • Knowledge of UI architecture for large-scale interactive applications or game development environments.
  • Experience mentoring team members and promoting UI development standards and best practices.
  • Knowledge of modern UX/UI methodologies, design systems, and user-centered design principles.

Responsibilities
  • Analyze product features, requirements, and wireframes to define technical implementation tasks.
  • Identify technical dependencies, risks, design gaps, and potential implementation challenges.
  • Develop, maintain, and enhance user interfaces using Unreal Editor and Widget Blueprints.
  • Implement UI functionality and interactions through Blueprint scripting.
  • Design and maintain reusable, scalable, and maintainable UI components.
  • Build data-driven UI solutions using ViewModels and view binding techniques.
  • Integrate UI components with application logic, backend systems, and data models.
  • Ensure interfaces deliver responsive, localized, accessible, and user-friendly experiences.
  • Monitor, profile, and optimize UI performance, memory consumption, and overall efficiency.
  • Optimize UMG, Slate, C++, and texture memory usage to improve application performance.
  • Collaborate closely with UX, UI Art, and Engineering teams throughout the development lifecycle.
  • Contribute to the improvement of development pipelines, technical documentation, and UI best practices.
  • Support technical decision-making and promote high-quality implementation standards.
  • Participate in team and feature-related meetings across multiple time zones as required.

Required Languages
English: Advanced 80–95%

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