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Duties and Responsibilities:

  • Collaborate closely with team to establish, contribute to, and uphold the creative vision of each game
  • In collaboration with our artists, define the look of the project and elevate other artists' work to maintain craft quality
  • Work hands-on to create 2D & 3D concepts
  • Establish style guides and specs required to define and document the art the direction of the project
  • Communicate the art style across each area of the game including environments, characters, weapons, props, animation, and VFX
  • Develop milestones for art team through clear direction and sustainable scoping
  • Lead and manage relationships with external art contractors
  • Help grow, mentor, and guide the team, including directly managing the art team member

Requirements

  • Bachelor's Degree (or equivalent) in Computer Science or related field
  • Minimum 5-7 years of related experience as a 3D Game Artist
  • Proficiency in working across a variety of stylized art styles
  • Previous experience as an Art Director or senior artist with at least one shipped AA or AAA title
  • A strong portfolio of work showcasing environment, character, and event concepts
  • Proficient in both 2D and 3D art concept creation, to the highest levels of quality
  • Broad knowledge and experience in multiple art disciplines including concept, modeling, environments, characters, lighting, VFX and UI/UX
  • Able to communicate direction clearly, provide effective critiques, and receive feedback
  • A startup mentality of flexibility and proactive problem-solving as we work together to determine the best way forward!

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