We're seeking a *Software Engineer III* to join our client's team. This *Temp* role supports cinematic content tool work in game development, focused on delivering workflows that empower creatives and it is hybrid at Los Angeles, CA
*Software Engineer III Responsibilities:*
* Design, build, and maintain tools and processes in direct collaboration with the Art discipline.
* Partner with cross-discipline developers to gather requirements.
* Participate in and guide technical design and implementation.
* Help shape technical direction and standards for the team.
* Contribute substantially to the codebase while supporting code quality and maintainability.
*Software Engineer III Qualifications:*
* 6+ years of game development experience.
* 3+ years of experience building tools for a cross-disciplinary team.
* 3+ years of experience building tools for artists.
* Professional experience creating tools in Unreal 4 or 5.
* Extensive contribution to at least one shipped game title.
*Perks and Benefits:*
* Medical, Dental, and Vision Insurance.
* Life Insurance.
* 401(k) Program.
* Commuter Benefit.
* eLearning and Ongoing Training.
* Education Reimbursement.
Eligibility requires working over 30 hours per week on an assignment lasting at least 10 weeks.
If you meet the qualifications and are excited about this opportunity, apply today! Our team will connect with you to discuss next steps, support you through the interview process, and advocate for your success.