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You will design and implement core game systems, progression loops, and creative tools while collaborating with cross-functional teams to deliver engaging player experiences. You will lead the design process by translating high-level visions into detailed specs, wireframes, and playable prototypes.
Storycraft is an AI-powered, mobile-first social sandbox where players don't just play stories—they build them. Think Minecraft meets The Sims meets Wattpad: a new genre of creative, social storytelling where AI helps players bring their imagination to life.
Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we're building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.
🎮 The Role
We're hiring a Senior Systems Game Designer who thrives at the intersection of systems and storytelling. You'll design features that feel intuitive, expressive, and alive, helping shape how players build, interact, and grow inside Storycraft.
This is a senior individual contributor leadership role. You'll lead through hands-on design, working closely with product, engineering, AI, and art to bring new systems and experiences to life. From crafting loops to creative tools to social systems—you'll help translate vision into gameplay that players love.
We're looking for an experienced systems design expert with a track record of building thoughtful, emotionally engaging features, systems, and game economies that support player agency, achievement, and long-term engagement.
✅ What You'll Do
🧠 You Bring
🧩 Bonus Points For
💡 What It Means to Build at Storycraft
This isn't just a job—it's a rare opportunity to co-create a new category of game at the intersection of storytelling, AI, and player expression. We're a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:
We're not looking for passengers—we're looking for builders, owners, and creative leaders who want to leave their mark.
How to apply
Write a short introductory email and tell us about yourself. Attach your resume and portfolio, it should include examples of games and features you've product managed and shipped. We love to see metrics and case studies too if you have them. If your experience isn't exactly right but you still think you should work with us, go for it, you never know!
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