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Escape Velocity Entertainment Inc

Senior Gameplay Designer (Characters) | Fully Remote

Posted 22 days ago
2-5 years experience
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AI Summary

The designer will develop and oversee combat mechanics, weapons, and abilities while collaborating with cross-functional teams to prototype features. They are responsible for taking character designs through the full development cycle from initial concept to final release.

What we are looking for:

Are you a Character Designer with a passion for making games? Here at Escape Velocity, we are looking for someone to join the team, who will get to design characters that play a big part in the experience of gameplay that sit at the heart of our project.

 

 

What we will do together:

  • Find opportunities to bring exciting new gameplay hooks to characters within the game.
  • Develop and oversee the player's combat mechanics, weapons, and abilities.
  • Work closely with animators, gameplay programmers, and other teams to prototype and implement combat features.
  • Take character designs through a full development cycle from concept to release.
  • Use metrics, player feedback, and a multitude of diverse analytics to improve and refine the design.

 

What you will bring:

  • Experience as a Character Designer on multiple titles for at least 2 years, with a proven history of taking characters from ideation to shipped.
  • You have a passion for third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Proven track record of bringing uniquely thematic characters to life in video games.
  • A thorough understanding of creating strengths, weaknesses and counterplay within the character experience.
  • You like working with hands-on prototypes.
  • Experience working with UE5 blueprints to design abilities.
  • You have excellent written and verbal communication skills.

 

 

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.

 

A few benefits you can expect from us: 

  • A generous PTO allowance 
  • Summer and Winter holidays studio closure (separate to PTO allowance) 
  • Private Medical & Dental Healthcare   
  • Private Mental Health scheme  
  • A generous annual Health & Wellbeing allowance 
  • Discretionary Studio Bonus 
  • Top range tech for your home set up 
  • Other benefits based on your region 

 

How to apply: 

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. 

Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. 

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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