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tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.
We are seeking a QA Engineer to join our team for the Hello Neighbor 3 project. As a key member of our development team at tinyBuild, you will play a crucial role in ensuring the quality and stability of our game. You will be the first and so far the only QA specialist on the project, which will give you the freedom to choose the most effective approach in your work. That is why responsibility, independence, and organization of a specialist are essential to us.
Hello Neighbor 3 is a system-based sandbox, where every path is the right one and every action leads to discovery. Players interact with the Raven Brooks simulated in real-time to unravel its mysteries. You can find more information there https://store.steampowered.com/app/2789680/Hello_Neighbor_3/
We are only considering candidates residing in Europe. Experience testing games on consoles and working with UE is critical for this position.
Your primary responsibilities will include the following:
Developing and executing test plans, test cases, and test scripts.
Performing manual functional, regression, and certification testing;
Identifying issues at the in-game/software system level, finding the shortest ways to reproduce them, and logging them in the tracker in a standard format;
Communicating and coordinating work with other departments.
At least 2 years of experience in game development in a relevant position;
Experience testing console games;
Experience with pre-release testing
Experience testing in the UE engine;
Experience compiling and maintaining a project test case database;
A gamer mindset, experience playing various game genres is required.
Will be a plus:
Gamers experience with immersive sim games
Coverage of expenses for professional courses, conferences, etc.;
Flexible work schedule;
Possibility to work remotely;
Unlimited paid vacation days and paid sick leave;
Two weeks of general corporate holidays (one in summer and one before New Year's Eve), when all processes and development are put on hold;
Corporate equipment upon request.
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