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The Lead Engineer will manage a team of engineers to develop robust gameplay systems and tools within Unreal Engine 5. They are responsible for defining the technical roadmap, ensuring project milestones are met, and maintaining high standards for software architecture and code quality.
About the role
We’re VOID Interactive, the kick-ass team behind the best-selling FPS game Ready or Not, which has sold over 15 million copies across all platforms. We’re a fully remote, 90+ person studio made up of seriously talented individuals from all over the world who love games and creating exceptional experiences for our players.
As our Lead Engineer, you will work closely with teams of artists, designers, producers and fellow engineers to build robust and scalable gameplay features and tools in Unreal Engine 5. You’ll guide the team through building major systems for our projects. You’ll help define the technical roadmap and strategy for the project, in line with the product vision, costs and the studio’s long-term technology goals. You should be equally comfortable collaborating across disciplines and working independently in a remote-first environment.
What you’ll do
What we’re looking for
Bonus points if you have:
Please Note: For Irish residents or citizens, this role is offered as a full-time employee position. For applicants based outside of Ireland, the role will be offered on a contractor basis.
We are a remote-first company and are committed to hiring the best candidate for the role, regardless of where you are located. If you’re outside our company’s home base, that’s okay with us. Salary is determined by the location of the applicant, market rates and relevant experience.
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