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About the Job
Gears for Breakfast is seeking an experienced Gameplay Programmer to join our programming department on an unannounced project! In this role, you'll be developing gameplay systems and features both in C++ and Unreal Engine Blueprint, while ensuring ease-of-use for designers and maintaining stability & performance.
You’ll work closely with other disciplines to implement, iterate on, and refine gameplay features. This role requires strong collaboration skills, clear communication, and the ability to incorporate feedback from both internal teams and playtesting into practical technical solutions.
We’re looking for someone who has a passion for iteration and strives to deliver engaging gameplay experiences.
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