Game Designer

 Posted a day ago
  
 Serbia
  
โญ 2-5 years experience
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AI Summary

Drive the evolution of core gameplay by proposing and refining mechanics and features while maintaining clear game design documentation. Analyze player behavior and market trends to optimize the player experience and balance game progression.

๐Ÿš€ We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

๐Ÿ” Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

We're looking for an experienced Game Designer to strengthen our RnD team.

For which tasks (responsibilities)?

  • Drive the evolution of core gameplay by proposing, validating and refining new mechanics, features and gameplay improvements.

  • Work closely with the Producer to shape game design solutions, evaluate ideas and define development priorities.

  • Analyze player behavior and game metrics to make informed design decisions and continuously improve the player experience.

  • Research competitors and market trends to identify opportunities and translate insights into product improvements.

  • Create and maintain clear game design documentation (GDDs, feature specifications, balance documentation).

  • Balance gameplay, progression, rewards and difficulty to deliver an engaging long-term player experience.

  • Maintain and prioritize the design backlog, ensuring ideas are well documented and ready for implementation.

  • Collaborate with developers, artists and QA throughout the feature development process.

 
 

What kind of professional are we looking for?

  • 2+ years of commercial experience as a Game Designer on mobile games.

  • Strong understanding of core gameplay design and player motivation.

  • Proven ability to proactively identify product opportunities and independently propose design solutions.

  • Experience working with game metrics and applying data to design decisions.

  • Strong analytical mindset and systematic approach to competitor research.

  • Understanding of mobile F2P design principles, progression and monetization.

  • Excellent documentation and communication skills.

  • Passion for mobile games and genuine interest in following market trends and new releases.

  • Experience with puzzle or casual mobile games will be a strong advantage.

What are the conditions and bonuses?

For your success we offer:

๐ŸŒด 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

๐Ÿ‘‰ Flexible Public Holidays policy

โค๏ธโ€๐Ÿฉน 100% Sick Leave compensation

๐Ÿ’ป Payment for wear and tear on equipment while using a personal computer

๐ŸŒ Remote work

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