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Cross Key Games

Experienced Technical Designer (Player & Combat)

Posted 2 hours ago
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Job type: Fixed-term contract - 4 Months

Hours: Full time, 37.5 hours per week

Salary: £27,500 to £35,000 FTE, pro-rata for 4 month contract

Location: Fully remote, UK-based

Reporting to: Project Lead

About us

Cross Key Games is a new independent studio based in the UK. We create distinctive, systems driven games with strong player ownership and our ambition is to build memorable original IP.

The project and this opportunity

This is a hands-on prototype project with a short development schedule. We’re looking for an experienced designer who can hit the ground running, work independently, collaborate closely with the team, and turn ideas into playable results quickly.

We have an early prototype and are looking to take its systems, magic combat and gameplay to the next stage.

This position will own the player experience, including controls, movement, combat, abilities and moment-to-moment gameplay. You’ll shape how the game feels to play, taking ideas from concept through to implementation and iterating quickly through hands-on testing and feedback.

Core Responsibilities

  • Own the design and feel of the player experience, including controls, movement, spellcasting combat, abilities and moment-to-moment gameplay.
  • Design, prototype and iterate on player and magic combat systems, taking ideas from concept through to playable implementation.
  • Build and iterate directly in Unreal Engine 5 using Blueprints, creating and tuning gameplay systems and prototypes hands-on.
  • Establish responsive, satisfying gameplay feel, using hands-on testing and iteration to quickly identify and solve issues.
  • Work closely within a small dev team to ensure the player experience and wider game systems work together cohesively.

Requirements

Skills and experience we're looking for

  • 2+ years of relevant game development experience, or equivalent demonstrable experience.
  • Strong, demonstrable hands-on Unreal Engine 5 and Blueprint skills.
  • Proficient with Git and GitHub, including branching, pull requests, resolving merge conflicts and collaborating effectively on an Unreal Engine project.
  • Experience rapidly prototyping action combat, magic, weapons and ability systems.
  • Experience designing and implementing player movement, camera, targeting and input.
  • Strong understanding of combat timing, responsiveness, feedback, readability and player choice.
  • Experience owning gameplay features from initial design through implementation, playtesting and iteration.
  • Ability to work independently and deliver playable iterations on a short development schedule.
  • Comfortable working with placeholder assets and finding pragmatic solutions for rapid prototyping.
  • A portfolio or reel demonstrating combat and gameplay systems, with your individual contribution clearly identified.

Bonus points if you have

  • C++ literacy or experience
  • Experience developing action RPGs, character-action games, or magic games

We don’t expect anyone to match every line. If the role excites you and you can demonstrate strong relevant experience, we’d love to hear from you

Benefits

What working with us looks like

  • Fully remote, anywhere in the UK
  • Flexible working hours
  • A hands on prototype where your work has a visible impact
  • 4 month fixed term contract employment through Cross Key Games Ltd
  • Pension and statutory employment entitlements provided in line with your contract and UK requirements

How to apply

Submit your application and CV through the link below and, where relevant, a link to your portfolio.

Right to work

This role is open to candidates who already have the unrestricted right to work in the UK for the full duration of the contract. Cross Key Games is a newly launched small studio and we are not able to sponsor visas or fund immigration costs. You will also need to be based in the UK and working from the UK throughout.

We ask every candidate to confirm this at application and we do this for everyone, regardless of where they are from.

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