Cinematic Designer (fixed-term contract)

 Posted 6 days ago
  
 Poland
  
2-5 years experience
Apply Now

Please mention DailyRemote when applying

AI Summary

Collaborate with Animation, Art, and Design teams to build high-quality cinematic blockouts and integrate animations, VFX, and camera work. Independently maintain cinematic scenes in an iterative environment and contribute to team goal planning.

About us

We are Fool's Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge.

We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games.

We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt – Songs of the Past expansion, developed in cooperation with CD PROJEKT RED.

Sounds interesting? Get in touch with us!

Responsibilities

  • Collaborating with Animation, Art, and Design to build exciting cinematics.

  • Building high quality blockout for cinematic scenes in 3D software.

  • Processing and integrating character animations, visual effects, and camera work.

  • Independently maintaining and handle cinematics in a highly iterative environment.

  • Consulting on the planning of cinematic team goals.

  • Troubleshooting problems in a collaborative and communicative way.

  • Taking initiative to do creative cross-departmental brainstorming.

  • In addition to core responsibilities, you will be encouraged to take ownership of key features with minimal direction, in support of the Cinematic Design Lead and the Cinematics team.

Requirements

  • Deep understanding of cinematic language, camera work and editing.

  • Knowledge of Motion Builder.

  • Open mind and willingness to discuss and learn.

  • Proactive demeanour and strong problem-solving skills.

Nice to have

  • Knowledge of composition and cinematography, with the ability to analyse and apply these principles.

  • Experience in non-linear storytelling

  • Experience with DaVinci resolve

We offer

  • Fixed-term contract.

  • Flexible working hours (core hours 10:00-16:00).

  • Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).

  • English language lessons.

  • Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.

  • Custom tools to automate boring, repetitive stuff.

  • Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.

  • Support in industry training courses, conferences and fairs participation.

  • Private medical insurance (Enel-med).

  • Access to MyBenefit platform with a possibility to co-finance a Multisport Card.

  • Psychological support.

Similar Jobs

See all Remote Design jobs →

Personalize your Remote Job Search in 3 Easy Steps!

Discover remote opportunities in Design

Answer easy questions

Answer easy questions

200,000+ jobs across 15+ categories

Get your best job matches

Get your best job matches

Only hand-screened, legit jobs

Find a remote job faster

Find a remote job faster

No ads, scams, or junk

I was the first applicant for a remote marketing position that got listed on the company website the same day I applied. Had an interview within 48 hours!

Sarah J. — Sarah J. · Marketing Manager ★★★★★ Verified