Design and implement responsive creature behaviors and abilities for combat and non-combat scenarios in an online multiplayer environment. Collaborate with cross-disciplinary teams to align creature design with art, narrative, and technical requirements using Unreal Engine tools.
Gardens Interactive
2 Remote Job Openings at Gardens Interactive
Technical Gameplay Designer (Player Abilities and Combat)
Gardens Interactive
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Full Time
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3 hours ago
Gardens Interactive
Design, prototype, and iterate on player-facing abilities, weapons, and modifiers using Unreal Engine for a multiplayer fantasy adventure. Collaborate with cross-disciplinary teams to ensure gameplay mechanics are expressive, balanced, and intuitive.