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Design and develop intuitive UI/UX solutions for a new casual mobile game, including wireframes, mockups, and high-fidelity assets. Collaborate with cross-functional teams to ensure visual consistency and adapt designs based on gameplay requirements and feedback.
iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.
Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.
Make your personal contribution to the games millions of people are playing;
Develop yourself professionally in an atmosphere of trust and support;
Work remotely from anywhere in the world on your own schedule;
Get your support from teammates and the company.
We are looking for a UI/UX Designer to join a new casual mobile game project. The role is focused on creating clear, engaging, and visually polished interfaces that fit the game’s casual art style and provide a smooth player experience.
This is a part-time engagement for an initial 3-month contract, with the possibility of extension.
What we’re looking for:
3+ years of experience as a UI/UX Designer in game development.
Strong experience designing UI/UX for mobile games.
Experience working on casual or stylized mobile games.
Strong understanding of mobile UI/UX principles and player experience.
Strong visual design skills, including composition, color, typography, iconography, and polished casual game UI.
Ability to work with an established visual style and adapt UI solutions to it.
Experience designing interfaces from wireframes and flows through to high-fidelity final designs.
Strong skills in Figma and Adobe Photoshop; experience with Illustrator or other relevant design tools is a plus.
Understanding of responsive layouts and UI adaptation for different mobile devices.
Experience creating production-ready UI assets and maintaining visual consistency across complex game interfaces.
Ability to work independently, manage priorities, and deliver designs within agreed timelines.
Good communication skills and ability to collaborate with Game Designers, Artists, and Developers.
English Intermediate or higher.
What the role is about:
Design and develop UI/UX solutions for a new casual mobile game.
Create user flows, wireframes, mockups, and high-fidelity UI designs.
Design menus, HUDs, pop-ups, dialogs, buttons, icons, and other game interface elements.
Create visually polished UI elements that match a colorful, friendly, and highly readable casual game aesthetic.
Ensure that UI solutions are intuitive, consistent, and aligned with the game’s visual style.
Collaborate with Game Designers, Artists, and Developers throughout the production process.
Adapt designs based on gameplay requirements, feedback, and technical constraints.
Prepare UI assets and specifications for implementation.
Support the team during implementation and refine designs based on the final in-game result.
Working conditions:
Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:
Work remotely from anywhere in the world.
Part-time engagement, 3-month contract, with the possibility of extension.
Flexible working hours.
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