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We are looking for a UI Engineer with strong C++ fundamentals and professional Unreal Engine experience to architect, implement, optimize, and maintain UI systems for our AAA development partner.
This is an engineering role. The team's UI architecture is primarily C++-driven, and candidates whose experience is predominantly Blueprint-based are unlikely to have the technical foundation required for the position.
Blueprint experience is useful, particularly for simple implementation tasks and collaboration with designers, but it is not a substitute for strong C++ engineering experience.
Requirements
In this role, you will
What we're looking for
Candidates coming from gameplay or generalist engineering backgrounds may be considered when they have substantial hands-on UI experience and a strong understanding of UI architecture and best practices. Occasional exposure to UI alone is not sufficient.
A candidate does not need to be a network engineer or have experience standing up new backend services. Familiarity with networking concepts and the ability to follow an existing integration pattern are sufficient for the networking portion of the role.
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