The Technical Lighting Artist will create and manage time-of-day libraries, skybox materials, and custom HDRI maps while ensuring optimal lighting performance. They will collaborate with level artists to implement local lighting and maintain high standards for PBR and PBL workflows.
Responsibilities
Time of the day library creation.
Sky box material customization.
Local lighting on the level with game/level artists collaborations.
Checking and controlling PBR and PBL on the project.
Creating custom HDRI maps.
Scripting simple lighting functions and IES profiles.
Monitoring performance on the level.
Testing levels for playability and stability.
Qualifications
Solid understanding lighting in real-time engines.
Exceptional eye for color and composition, and light and shadow.
Strong knowledge of how light reacts with PBR materials and textures.
Excellent understanding of in-game lighting techniques, atmospheric effects and subsequent systems.
A strong portfolio focused on lighting work.
Ability to work with different disciplines to deliver lighting which follows the concept and art direction whilst also acknowledging and enhancing the game design.
Basic scripting understanding.
English B1+ (speaking).
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
Clear and transparent employee growth assessment system with regular feedback for your career development;
As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
Medical insurance;
Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
The possibility of remote work and flexible schedule on corporate equipment;
A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
Opportunities to engage in corporate social responsibility (CSR) projects.
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