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Our client is a fantastic company headquartered in the GCC which specialises in creating games which is looking for an experienced Technical AI Programmer to join the development of an ambitious multiplayer FPS title.
You'll be responsible for designing and implementing intelligent AI systems for bots, enemies, drones, turrets and bosses, helping create engaging combat experiences across PvE and PvPvE game modes.
Strong commercial experience with Unreal Engine 4/5
Solid knowledge of Behavior Trees, EQS, AI Perception and Navigation
Experience developing AI for FPS/TPS games
Good understanding of multiplayer gameplay and AI replication
Strong Blueprints and C++ skills
Experience with Battle Royale or Extraction Shooter games
Experience designing Boss AI and multi-phase encounters
Knowledge of traversal mechanics such as grappling hooks, parachutes and mantling
Shipped at least one multiplayer shooter title
π Location: Fully Remote
π° Salary: USD 3,000β6,000/month (B2B), depending on experience
If you're passionate about building intelligent combat AI and would like to work on an exciting multiplayer shooter, I'd love to hear from you.
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