Act as a technical reference for the programming team, solving complex challenges and defining technical solutions for console platforms. Responsibilities include optimizing performance, managing console toolchains, and maintaining integrations with first-party services.
We’re looking for an impact player!
Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level.
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.
We take care of our people
4.5-day workweek year-round (Friday afternoons off); A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours; Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us; Comprehensive group insurance coverage from day one; RRSP contribution program; $400 allowance for ergonomic equipment purchases.
Life at the studio
Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more; Regular presentations on projects and new developments — we keep our teams informed about what’s happening at Frima; Close-knit, caring, and inclusive teams, even remotely; Come discover the rest for yourself! What your weeks will look like
Participate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities; Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices; Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints; Participate in code reviews with various team members; Identify and resolve performance issues related to CPU, GPU, and console memory usage; Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms; Develop and maintain integrations between Unreal Engine and console toolchains and pipelines; Debug issues related to new console hardware and Xbox and PlayStation operating system updates; Maintain configurations and integrations with first-party services (Microsoft and Sony). What we’re looking for
University or college degree in computer science or equivalent; Minimum of ten (10) years of experience in a programming role; Strong understanding of the various hardware and software layers involved in the execution of a console video game; Comfortable working within long-term development cycles; Extensive experience with Unreal Engine; Strong experience in console game development; Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners; Ability to travel abroad when required.
What we value in our team
Ability to handle multiple requests simultaneously and manage priorities; Excellent stress management in a fast-paced environment; Strong collaboration and communication skills with multidisciplinary teams; Strong interest in mentorship.
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