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At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for a Contract Senior Technical UI Artist to support development of our upcoming title, Guild Wars 3. Working closely with UI/UX, Tech Art, and Engineering, you'll help bring game experiences to life through polished, performant, and scalable interfaces.
As a Technical UI Artist, you bridge the gap between art and implementation. You combine strong visual instincts with technical problem solving to create intuitive, high-quality interfaces, interactions, and features that elevate the overall game experience.
WHAT YOU’LL DO
Work with UI/UX designers to create, translate, and implement UI elements, menus, and systems in the game engine
Build and maintain widgets, menus, and HUD elements
Create Material solutions for animations, transitions, and visual effects
Partner with engineers to integrate existing gameplay systems, data, and backend services
Create reusable UI components that support scalability across features
Collaborate closely with UI/UX, Tech Art, and Engineering to clearly present, iterate, and deliver polished work
Balance visual quality with performance, usability, and production constraints
WHAT YOU’LL NEED TO BE SUCCESSFULL
5+ years of experience working in games, interactive media, or a related field creating and implementing UI art
Experience translating UI/UX designs into production ready widgets and screens
A strong portfolio, demo reel, or equivalent body of work demonstrating UI implementation, execution, and problem solving, in UI related features
Strong proficiency with Unreal Engine, UMG, Blueprint, and Unreal Engine workflows
Strong proficiency creating expressive, polished, and scalable Shaders/Materials for UI
Working knowledge of Figma, Adobe Creative Suite, Common UI, and MVVM architecture
Solid understanding of visual design fundamentals and UX best practices
Self-motivated, versatile, and able to operate with confidence and creativity in an ambiguous and iterative environment
Strong collaboration and communication skills with both artistic and technical teams
NICE TO HAVE
Experience with motion graphics and animation
Experience shipping UI features for both console and PC platforms
Familiarity with accessibility considerations for game UI
Applications will be accepted until Friday, June 26th by 10am PT. If the deadline is extended, the posting will be updated accordingly. If the position is filled before this date, the posting will be removed.
Don’t meet every single requirement on this job post? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At ArenaNet, we believe diversity in culture, ethnicity, gender, sexual orientation, and backgrounds make us a better team – we celebrate it. So, if you’re excited about this role, but your experience doesn’t align perfectly with every qualification listed, we encourage you to apply anyway. You may be just the right candidate for this or other roles.
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