Define and implement high-quality gameplay content and systems for an unannounced project using Unreal Engine 5. Collaborate with cross-disciplinary teams to build, iterate, and polish player-facing experiences based on playtest feedback.
ArenaNet
4 Remote Job Openings at ArenaNet
Create high-quality PBR materials, surface treatments, and 3D environment assets for an unannounced Unreal Engine 5 project. Collaborate with cross-functional teams to translate visual targets into optimized in-game assets and maintain material libraries.
Build and polish large-scale game environments and playable maps using Unreal Engine 5. Collaborate with cross-functional teams to create immersive spaces that support gameplay and visual storytelling.
Collaborate with designers to develop, prototype, and maintain performant gameplay systems and features in C++. Provide technical guidance and mentorship to other engineers while contributing to a supportive team culture.