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Lead the architecture and development of the core editor UI, including the canvas, timeline, and node graph. Collaborate with design and AI teams to prototype and iterate on creative workflows for AI-native filmmaking.
About Flick
Flick is defining the future interface for AI-native filmmaking. Think Figma and Cursor, but for creating AI films. Founded by Ray Wang (engineer who built Instagram Stories) and Zoey Zhang (award-winning filmmaker). Well-funded by top VCs including Y Combinator, Google Ventures, True Ventures, and Lightspeed.
The Role
Founding front-end engineer. Lead the development of the core experience of Flick — the canvas, timeline, and creative tooling. Work directly with founders and shape the future interface for AI visual storytelling.
Responsibilities
• Lead the architecture and development of editor UI from the ground up (canvas, timeline, node graph, playback)
• Rapidly prototype and iterate on new creative workflows to validate ideas and user experience
• Establish best practices for code quality, performance, testing, and maintainability
• Collaborate closely with design, product, and AI backend teams to shape end-to-end user experience
• Drive key technical and product decisions as part of the founding engineering team
Required Qualifications
• 3+ years of experience
• Experience owning and leading technical initiatives on high-performance web applications
• Strong expertise with modern front-end tooling (React, TypeScript, build systems, CI/CD)
• Deep experience optimizing complex UX interactions, especially in editors, canvases, visual builders, or multimedia tools
• Ability to design scalable UI architectures and manage large, dynamic client-side state
• Passion for creating fast, intuitive, and beautiful creative interfaces
• Startup mindset: thrive in fast-moving environments, take ownership, solve ambiguous problems at scale
Nice-to-Have Qualifications
• Experience with video editors, creative canvas, animation/keyframe systems, design tools, node-graph editors, or similar
• Love films and art
• Open-source contributions and personal coding projects outside regular work
Compensation
• $100,000 – $200,000 / year + 0.10% – 1.00% equity
• Visa sponsorship available
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