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You will lead graphics initiatives, including shader workflows and rendering techniques, while designing custom Unreal Editor tools to optimize content pipelines. Additionally, you will provide technical leadership and mentor team members to ensure high-performance rendering across various platforms.
Magnopus is seeking a Senior Graphics Engineer to help build, scale, and optimise our OKO Unreal Engine plugin and studio-facing Unreal pipelines in the UK.
Working primarily on OKO, our real-time, cross-reality collaboration platform, while also supporting Unreal development across our Studio projects, you'll play a central role in shaping the rendering fidelity and creator workflows that define the experiences we create. This is an opportunity to shape the Unreal experience for a product at the heart of Magnopus' Connected Spaces Platform, influencing the workflows used by creators across web, mobile, XR, and future platforms.
You'll join an established, talented team as a senior Unreal engineer, providing technical leadership across the discipline. While you'll help shape technical direction and mentor those around you, this is a hands-on engineering role rather than a people management position. You'll be solving practical rendering and tooling challenges for a long-term product ecosystem, building technology that evolves over years rather than shipping individual game titles. You'll translate complex rendering requirements into stable, high-performance runtime solutions that look great on everything from VR headsets to web browsers, while creating the tools that allow other developers and artists to move fast.
We're looking for someone equally comfortable designing an editor workflow in the morning and tracking down a rendering bug through Unreal's RHI that afternoon.
\nIf you believe you could be successful in the role and are excited by the opportunity to help shape the future of real-time, cross-reality collaboration at Magnopus, we'd love to hear from you.
Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.
We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.
We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.
Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:
Metallica: Music Experience in UEFN
Daft Punk Experience, Fortnite
We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.
Alongside our Studio business, we're investing in products and platforms that help organisations create, manage and deliver immersive digital experiences at scale.
OKO – our platform for creating and managing immersive experiences.
Nodey in action – see how Nodey was used to create the opening sequence for Google Cloud Next 2026.
Please be aware that, if you are selected for a position, you will be required to provide proof of your right to work in the UK in accordance with the Immigration, Asylum and Nationality Act 2006. This may involve providing original documents such as a passport or residence permit. Failure to provide the necessary documentation may affect your employment eligibility.
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