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The Senior Game Designer will lead the creative direction and develop complex simulation systems for a new PC project. They will also be responsible for end-to-end implementation, ranging from paper prototyping to technical execution within the game engine.
About Proxima
Proxima is an independent game studio founded by veterans of Electronic Arts (EA). We pride ourselves on executing with very small teams, high autonomy, and agility. Our inaugural title, Suck Up!, became a viral sensation, championed by content creators and amassing over 300 million views to date.
We are currently developing our second project, which will be a PC title set in the simulation genre. We’re looking for a Senior Game Designer to play a leadership role on the project. We are a remote-first studio headquartered in San Francisco, California.
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