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You will own and build backend-driven features for a top-tier casual game, collaborating with cross-functional teams from design to launch. Your role involves developing scalable systems for progression, live operations, and social features while ensuring robust performance for millions of users.
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This position is remote.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts.
Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on one of our top title.
We’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Over the next 1 to 2 years, we want to turn the game from a successful casual game into a deeper, more competitive live game
The goal is to create a territory game where players can progress in their own way, compete meaningfully, and stay engaged over time
Backend will be key to support this vision through stronger progression, regular events, live operations, and scalable game systems
You will be central to that transition.
Own and build backend-driven features for the game
Work closely with game designers, client developers, product, and data from feature design to launch and iteration
Help us build scalable systems for progression, events, competition, social features, and live ops
Bring strong technical ownership and challenge product/design choices when needed to make features scalable and robust
Reuse and extend Voodoo’s backend platform when relevant, while making sure the game can move fast
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang).
To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.
5+ years of backend development experience
Strong knowledge of computer science fundamentals
Extreme fluency in Golang (at least 1 year in a professional environment)
Mastery of SQL and NoSQL
Background in high-scale systems
Understanding of Unix-like environments
Experience working in cross-functional agile teams
Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.
Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.
Ability to be self sufficient and work autonomously.
A deep interest in game development is a plus.
Based or willing to relocate in Paris
Best-in-class compensation
Other benefits according to the country you reside
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