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The Rigging TD will implement animation control rigging systems for complex characters and props while developing tools to optimize animation workflows. They will also collaborate with the Lead Rigger to troubleshoot technical issues and ensure all assets meet show requirements.
Steamroller Studios is looking for a Rigging TD to join our animation pipeline on a contract basis. This is a remote, independent contractor engagement open to candidates based in British Columbia, Canada.
As Rigging TD, you'll implement animation control rigging systems for complex characters and props, working closely with our Lead Rigger to make sure every rig meets the show's requirements. You'll be hands-on across characters, vehicles, and props as they move through the animation pipeline, and you'll help build the tools that make our riggers' and animators' lives easier.
Compensation, contract length, and start date to be discussed with qualified candidates.
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