Game Designer, Temporary

 Posted 2 hours ago
     
 $38 - $53 per hour
  
2-5 years experience
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AI Summary

Collaborate with the Lead Designer to deliver interactive stories and implement cinematic sequences using a proprietary scripting system. Work with engineers and artists to identify issues and generate high-quality solutions for the WWE 2K franchise.

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Our WWE 2K is team looking for a talented Game Designer who is excited to work on the WWE franchise. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on cutting-edge technology. This position reports into the Design Director.

 

What You Will Do:

  • Work collaboratively with the Lead Designer to deliver engaging, interactive stories
  • Implement and own cinematic sequences to help shape the narrative vision of the game using a proprietary scripting system
  • Collaborate with engineers, designers and artists to identify key issues and generate high-quality solutions

 

Who Will Be A Great Fit:

  • Minimum of two years working as a professional game designer on a shipped AAA title
  • A keen eye for cinematic framing, timing, and how scenes are presented to the player
  • Strong grasp of narrative craft and how storytelling deepens player engagement
  • Clear, confident communicator — both written and verbal — who works well across disciplines and teams
  • A technically-minded problem solver who can quickly pick up and get the most out of proprietary tools and pipelines

 

Preferred qualifications

  • Working knowledge of animation timelines, plus an intuitive grasp of human behavior — especially how it shapes character interactions and conversational flow.
  • A genuine passion for RPGs across a wide range of styles, with a strong handle on genre conventions, storytelling craft, and what makes the player experience land.
  • Scripting experience, especially with visual or node-based tools, is a plus





The pay range for this position in California at the start of employment is expected to be between $38 and $53 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. 



To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

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