AI Gameplay Programmer

 Posted an hour ago
  
 Poland
  
2-5 years experience
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AI Summary

Develop and maintain C++ AI systems and integrate them with gameplay elements. Collaborate with combat designers to implement behaviors and create necessary features and tools.

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.

  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.

  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.

  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.


Currently we are looking for:

AI Gameplay Programmer

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Below you will find some information on the role:

  • Creating and maintaining various C++ AI systems and integrating them with other gameplay elements,

  • Helping combat designers with implementing behaviours,

  • Working closely with designers on creating features and tools. 



Feel free to apply if you have:

  • Solid knowledge of UE and built in AI systems,

  • Solid knowledge of C++,

  • Experience working on AI agents, including combat,

  • Practical knowledge of current trends and solutions in programming,

  • Great teamwork skills,

  • English skills that allow you to communicate on an everyday basis.

It would be also nice to have:

  • Experience with Gameplay Ability System,

  • Experience working Animation Blueprints,

  • Experience with creating tools,

  • Experience with utility AI,

  • Being a fan of a horror genre (books, movies etc.).

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