The 3D Generalist will manage the full 3D production pipeline, including modeling, texturing, and integrating assets into Unity for mobile games. They will also create animations, VFX, and supporting assets while utilizing AI tools to optimize workflows and performance.
3D Generalist / Technical 3D Generalist
Department: Product Operations Department
Employment Type: Full Time
Location: Remote
Reporting To: Art Lead
Description
We are looking for a 3D Generalist / Technical 3D Generalist in our RnD Team who can work across the full 3D production pipeline and is comfortable switching between creative and technical tasks.
You will be working primarily with Blender and Unity, creating and integrating 3D assets for a mobile game, as well as producing animation, VFX, and supporting assets for UI, marketing, and prototyping.
This role is a great fit for someone who enjoys being a versatile 3D specialist, likes solving technical problems, and wants to see their work make it all the way into the final product.
Key Responsibilities
Create and texture low- and mid-poly 3D models for an existing mobile game
Create models based on existing concepts, as well as develop your own concepts based on documentation and references
Handle the full 3D asset integration pipeline in Unity: preparation, validation, export, import, and final setup
Configure assets directly in Unity, including prefabs, materials, and animation controllers
Create animations, primarily directly in Unity, using keyframes and curves
Create VFX for 3D animations and UI, including sprite-based effects and particle systems
Use AI tools as part of your everyday workflow — for references and concepts, texture generation and refinement, prototyping, and technical tasks
Create props and other 3D assets for different purposes, including UI artwork, marketing materials, and prototypes
Optionally create and maintain simple shaders in Unity
Optimize 3D models and VFX for mobile performance constraints
Switch between different types of tasks depending on the needs of the project
Skills, Knowledge and Expertise
Strong knowledge of Blender and substantial hands-on experience with it
Good understanding of the Blender → Unity asset pipeline
Experience setting up 3D assets in Unity, including prefabs, materials, and animation controllers
Experience creating animations using keyframes and curves
Experience creating VFX, both sprite-based effects and particle systems
Understanding of 3D asset optimization for mobile platforms
Experience using AI tools and automation in your workflow — for finding references and concepts, creating or refining textures, writing scripts, etc
Basic understanding of Git and experience working with it in a team environment.
A versatile mindset and willingness to work across different areas of 3D production
Experience with 2D graphics (Nice to Have)
Experience with Shader Graph in Unity (Nice to Have)
Experience with rigging and skinning (Nice to Have)
Russian language skills
Benefits
Flexible work environment: work remotely from home or in our office in Cyprus
Paid holidays and sick leave to prioritize your health and well-being
Competitive salary based on interview results and annual performance reviews
Bonus system tied to the company's success and performance
Opportunities to attend conferences, workshops, and meetups
English classes
Cool corporate parties and team-building events
Holiday Gifts: celebrate special occasions with thoughtful holiday gifts from the company
Free lunches in our office: enjoy a pleasant time over a meal with your colleagues
“I was the first applicant for a remote marketing position that got listed on the company website the same day I applied. Had an interview within 48 hours!”