The role involves owning the implementation and polish of player-facing UI from wireframe to final delivery across all target platforms. This includes collaborating with cross-functional teams to create performant, accessible, and data-driven interfaces.
Unknown Worlds
2 Remote Job Openings at Unknown Worlds
Implement and maintain performant animation systems and tools for players and creatures in Unreal Engine 5. Collaborate across disciplines to integrate art assets and mentor junior team members to ensure high-quality execution.