The Senior Artist will create high-impact visual assets and define visual standards for mobile games, specifically for the Big Brother project. They will also mentor junior and mid-level artists while collaborating across multidisciplinary teams to ensure artistic excellence.
Fusebox Games
7 Remote Job Openings at Fusebox Games
Lead the narrative delivery of game seasons from concept to launch, managing a team of writers and coordinating with internal and external stakeholders. Ensure high-quality interactive scripts that align with IP standards and commercial goals.
The Junior Artist creates high-quality characters and environment art for mobile game platforms. They are responsible for taking conceptual ideas through to completion while maintaining visual consistency across all assets.
Design and balance virtual economies, including progression curves and F2P mechanics, to ensure player engagement. Manage the Live Ops calendar, in-game storefronts, and collaborate with data teams to optimize revenue and player conversion.
Produce high-quality 2D art assets, including characters and backgrounds, for live-ops initiatives and marketing campaigns. Collaborate with the product and marketing teams to execute briefs from initial concept to final game-ready assets.
Collaborate with cross-functional teams to develop new features and integrate third-party APIs for live-service narrative games. Maintain existing Unity projects while enforcing coding best practices and managing deployment pipelines.
Design and optimize scalable serverless microservices and APIs on GCP to support live service architecture. Develop internal tools and pipelines to streamline content ingestion for creative teams while ensuring robust security and cost optimization.