The writer is responsible for drafting high-quality episode scripts, outlines, and premium scenes for interactive stories. They must collaborate in writers' rooms, perform rewrites based on feedback, and ensure narrative consistency with the IP.
Fusebox Games
7 Remote Job Openings at Fusebox Games
Design and balance virtual economies, including progression curves and F2P mechanics, to ensure player engagement. Manage the Live Ops calendar, in-game storefronts, and collaborate with data teams to optimize revenue and player conversion.
Integrate art assets and narrative scripts into the Unity engine to ensure high-quality content releases for live-service games. Collaborate with art and narrative teams to maintain content pipelines and enforce source control best practices.
Produce high-quality 2D art assets, including characters and backgrounds, for live-ops initiatives and marketing campaigns. Collaborate with the product and marketing teams to execute briefs from initial concept to final game-ready assets.
Collaborate with cross-functional teams to develop new features and integrate third-party APIs for live-service narrative games. Maintain existing Unity projects while enforcing coding best practices and managing deployment pipelines.
Design and optimize scalable serverless microservices and APIs on GCP to support live service architecture. Develop internal tools and pipelines to streamline content ingestion for creative teams while ensuring robust security and cost optimization.
The role involves taking ownership of the existing TeamCity Cloud setup, expanding the CI/CD pipeline, managing build agents, and automating binary and content releases. Responsibilities also include supporting weekly content updates, managing application updates, and building automated tests.